CMDR starman71 profile
(Krait MkII)
Federation: Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1 047 437 522 cr |
Credits spent on ships | 284 940 781 cr |
Credits spent on outfitting | 355 208 324 cr |
Credits spent on repairs | 3 399 280 cr |
Credits spent on fuel | 566 241 cr |
Credits spent on munitions | 431 940 cr |
Insurance claims | 33 |
Total claim costs | 41 417 752 cr |
Combat |
|
Bounties claimed | 903 |
Profit from bounties | 21 789 749 cr |
Combat bonds | 47 |
Profit from combat bonds | 1 212 400 cr |
Assassinations | 7 |
Profit from assassinations | 321 628 cr |
Highest single reward | 287 269 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 952 962 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 68 365 cr |
Highest bounty issued | 9 315 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 128 524 cr |
Commodities smuggled | 111 |
Average profit | 9 180 cr |
Highest single transaction | 34 914 cr |
Trading |
|
Market network | 548 |
Trading profit | 423 013 704 cr |
Commodities traded | 74 693 |
Average profit | 330 479 cr |
Highest single transaction | 89 625 636 cr |
Mining |
|
Profits from mining | 349 542 917 cr |
Minerals refined | 331 |
Materials collected | 1 271 |
Exploration |
|
Systems visited | 2 157 |
Profits from exploration | 136 423 690 cr |
Level 2 detailed scans | 10 440 |
Level 3 detailed scans | 9 812 |
Highest payout | 10 297 112 cr |
Total hyperspace distance | 50 858 ly |
Total hyperspace jumps | 4 113 |
Max distance from start | 5 524,58 ly |
Max distance from Sol | 5 552,35 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 5W 2D 19H 58M |
Passengers |
|
Total bulk passengers delivered | 41 |
Total VIPs delivered | 43 |
Total delivered | 84 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 65 163 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 56 |
Grade 1 upgrades generated | 55 |
Grade 2 upgrades generated | 1 |
Crew |
|
Crew credits earned | 32 270 513 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 29M 34S |