CMDR ARKHCHANCE profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 569 264 251 cr |
Credits spent on ships | 5 836 088 433 cr |
Credits spent on outfitting | 10 248 301 342 cr |
Credits spent on repairs | 55 606 592 cr |
Credits spent on fuel | 1 006 690 cr |
Credits spent on munitions | 4 464 397 cr |
Insurance claims | 28 |
Total claim costs | 253 448 737 cr |
Combat |
|
Bounties claimed | 7 062 |
Profit from bounties | 874 623 281 cr |
Combat bonds | 1 325 |
Profit from combat bonds | 75 581 232 cr |
Assassinations | 324 |
Profit from assassinations | 232 504 517 cr |
Highest single reward | 827 100 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 1 275 |
Lifetime fines value | 651 892 cr |
Bounties received/earned | 2 186 |
Lifetime bounty value | 6 612 495 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 5 367 313 cr |
Commodities smuggled | 143 |
Average profit | 185 080 cr |
Highest single transaction | 519 120 cr |
Trading |
|
Market network | 211 |
Trading profit | 38 362 298 045 cr |
Commodities traded | 312 264 |
Average profit | 41 029 196 cr |
Highest single transaction | 956 090 304 cr |
Mining |
|
Profits from mining | 37 920 658 579 cr |
Minerals refined | 31 718 |
Materials collected | 33 065 |
Exploration |
|
Systems visited | 8 362 |
Profits from exploration | 369 279 033 cr |
Level 2 detailed scans | 10 058 |
Level 3 detailed scans | 18 968 |
Highest payout | 10 275 309 cr |
Total hyperspace distance | 362 469 ly |
Total hyperspace jumps | 13 547 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 9W 2D 9H 9M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 932 |
Total delivered | 960 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 18 779 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2 956 |
Grade 1 upgrades generated | 355 |
Grade 2 upgrades generated | 399 |
Grade 3 upgrades generated | 553 |
Grade 4 upgrades generated | 639 |
Grade 5 upgrades generated | 1 010 |
Crew |
|
Crew credits earned | 693 090 377 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 27M 47S |
Time in gunner role | 2H 43M 29S |
Time in fighter con role | 3M 29S |
Total credits accrued | 1 247 621 226 cr |