CMDR Keydn profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 587 815 759 cr |
Credits spent on ships | 1 180 571 573 cr |
Credits spent on outfitting | 1 260 619 899 cr |
Credits spent on repairs | 19 209 600 cr |
Credits spent on fuel | 395 591 cr |
Credits spent on munitions | 2 554 163 cr |
Insurance claims | 146 |
Total claim costs | 719 178 205 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 27 512 822 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 60 |
Profit from assassinations | 32 010 740 cr |
Highest single reward | 696 755 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 3 548 248 cr |
Bounties received/earned | 348 |
Lifetime bounty value | 293 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 20 042 cr |
Commodities smuggled | 47 |
Average profit | 3 340 cr |
Highest single transaction | 11 730 cr |
Trading |
|
Market network | 86 |
Trading profit | 1 341 678 925 cr |
Commodities traded | 23 574 |
Average profit | 5 521 312 cr |
Highest single transaction | 148 820 563 cr |
Mining |
|
Profits from mining | 1 005 120 200 cr |
Minerals refined | 2 518 |
Materials collected | 6 481 |
Exploration |
|
Systems visited | 5 733 |
Profits from exploration | 253 006 622 cr |
Level 2 detailed scans | 19 136 |
Level 3 detailed scans | 19 539 |
Highest payout | 8 137 220 cr |
Total hyperspace distance | 366 373 ly |
Total hyperspace jumps | 7 647 |
Max distance from start | 21 993,06 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 29 112,55 ly |
Approximate time played | 10W 6D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 736 |
Total VIPs delivered | 476 |
Total delivered | 1 212 |
Total ejected | 177 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 299 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 271 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 73 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 20 875 281 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 19 |