CMDR Darius_6 profile
(Federal Corvette)
Federation: Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 8 340 812 364 cr |
Credits spent on ships | 1 092 714 159 cr |
Credits spent on outfitting | 2 678 907 201 cr |
Credits spent on repairs | 37 895 380 cr |
Credits spent on fuel | 1 078 866 cr |
Credits spent on munitions | 5 894 188 cr |
Insurance claims | 92 |
Total claim costs | 222 690 047 cr |
Combat |
|
Bounties claimed | 21 199 |
Profit from bounties | 1 035 317 770 cr |
Combat bonds | 6 525 |
Profit from combat bonds | 267 529 707 cr |
Assassinations | 189 |
Profit from assassinations | 116 602 569 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 530 |
Crime |
|
Fines issued | 341 |
Lifetime fines value | 1 246 292 cr |
Bounties received/earned | 1 135 |
Lifetime bounty value | 1 037 765 cr |
Highest bounty issued | 11 875 cr |
Smuggling |
|
Black market network | 57 |
Black market profit | 4 781 595 cr |
Commodities smuggled | 1 295 |
Average profit | 23 325 cr |
Highest single transaction | 422 712 cr |
Trading |
|
Market network | 118 |
Trading profit | 2 815 755 388 cr |
Commodities traded | 141 568 |
Average profit | 211 124 cr |
Highest single transaction | 519 972 480 cr |
Mining |
|
Profits from mining | 2 853 932 803 cr |
Minerals refined | 24 455 |
Materials collected | 52 719 |
Exploration |
|
Systems visited | 6 200 |
Profits from exploration | 349 275 130 cr |
Level 2 detailed scans | 20 271 |
Level 3 detailed scans | 35 281 |
Highest payout | 5 740 709 cr |
Total hyperspace distance | 308 094 ly |
Total hyperspace jumps | 15 234 |
Max distance from start | 5 014,03 ly |
Max distance from Sol | 4 987,44 ly |
Max distance from Colonia | 23 530,69 ly |
Approximate time played | 16W 5D 12H 5M |
Passengers |
|
Total bulk passengers delivered | 685 |
Total VIPs delivered | 90 |
Total delivered | 775 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 80 |
Total profit | 1 122 287 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 062 |
Grade 1 upgrades generated | 768 |
Grade 2 upgrades generated | 464 |
Grade 3 upgrades generated | 800 |
Grade 4 upgrades generated | 948 |
Grade 5 upgrades generated | 1 082 |
Crew |
|
Crew credits earned | 735 315 874 cr |
Crew hired | 5 |
Crew lost | 4 |