CMDR Mikaye profile
(Asp Explorer)
Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 542 512 034 cr |
Credits spent on ships | 156 913 878 cr |
Credits spent on outfitting | 231 736 389 cr |
Credits spent on repairs | 455 824 cr |
Credits spent on fuel | 151 492 cr |
Credits spent on munitions | 37 800 cr |
Insurance claims | 26 |
Total claim costs | 20 796 691 cr |
Combat |
|
Bounties claimed | 678 |
Profit from bounties | 24 116 030 cr |
Combat bonds | 71 |
Profit from combat bonds | 1 053 423 cr |
Assassinations | 20 |
Profit from assassinations | 561 233 cr |
Highest single reward | 252 970 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 66 508 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 20 415 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 33 116 cr |
Commodities smuggled | 8 |
Average profit | 8 279 cr |
Highest single transaction | 18 996 cr |
Trading |
|
Market network | 78 |
Trading profit | 411 643 328 cr |
Commodities traded | 39 372 |
Average profit | 1 871 106 cr |
Highest single transaction | 13 069 760 cr |
Mining |
|
Profits from mining | 295 560 cr |
Minerals refined | 84 |
Materials collected | 1 673 |
Exploration |
|
Systems visited | 3 745 |
Profits from exploration | 39 557 296 cr |
Level 2 detailed scans | 1 628 |
Level 3 detailed scans | 26 016 |
Highest payout | 1 935 707 cr |
Total hyperspace distance | 98 441 ly |
Total hyperspace jumps | 4 457 |
Max distance from start | 10 170,36 ly |
Max distance from Sol | 10 198,84 ly |
Max distance from Colonia | 28 702,08 ly |
Approximate time played | 3W 5D 13H 42M |
Passengers |
|
Total bulk passengers delivered | 1 026 |
Total VIPs delivered | 0 |
Total delivered | 1 026 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 49 849 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 82 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 1 568 591 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 7M 25S |
Time in gunner role | 6H 30M 26S |
Time in fighter con role | 46M 58S |
Total credits accrued | 1 174 609 cr |
Total fines accrued | 49 220 cr |