CMDR RVictor profile
(Krait Mk II)
Federation: Recruit
Empire: Prince
Balance |
|
---|---|
Current assets | 1 513 840 712 cr |
Credits spent on ships | 677 895 295 cr |
Credits spent on outfitting | 761 380 573 cr |
Credits spent on repairs | 2 874 641 cr |
Credits spent on fuel | 243 822 cr |
Credits spent on munitions | 324 095 cr |
Insurance claims | 76 |
Total claim costs | 148 018 035 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 16 090 470 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 710 729 cr |
Highest single reward | 277 327 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 48 337 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 60 910 cr |
Highest bounty issued | 7 360 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 225 868 cr |
Commodities smuggled | 25 |
Average profit | 12 548 cr |
Highest single transaction | 89 142 cr |
Trading |
|
Market network | 85 |
Trading profit | 1 009 630 227 cr |
Commodities traded | 61 995 |
Average profit | 3 517 875 cr |
Highest single transaction | 329 965 444 cr |
Mining |
|
Profits from mining | 894 368 593 cr |
Minerals refined | 1 026 |
Materials collected | 8 168 |
Exploration |
|
Systems visited | 7 161 |
Profits from exploration | 457 818 002 cr |
Level 2 detailed scans | 15 240 |
Level 3 detailed scans | 21 278 |
Highest payout | 11 649 001 cr |
Total hyperspace distance | 337 785 ly |
Total hyperspace jumps | 8 243 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 34 027,35 ly |
Approximate time played | 6W 4D 23H 57M |
Passengers |
|
Total bulk passengers delivered | 48 |
Total VIPs delivered | 376 |
Total delivered | 424 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 242 165 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 246 |
Grade 1 upgrades generated | 44 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 35 |
Multi-Crew |
|
Total time in multi-crew | 4H 36M 50S |
Time in gunner role | 6H 40M 21S |
Time in fighter con role | 47M 32S |
Total credits accrued | 2 435 573 cr |
Total fines accrued | 709 338 cr |