CMDR Jimjamborino profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 1 302 658 212 cr |
Credits spent on ships | 793 293 570 cr |
Credits spent on outfitting | 1 434 804 618 cr |
Credits spent on repairs | 1 618 460 cr |
Credits spent on fuel | 38 689 cr |
Credits spent on munitions | 310 389 cr |
Insurance claims | 6 |
Total claim costs | 23 284 718 cr |
Combat |
|
Bounties claimed | 164 |
Profit from bounties | 25 192 725 cr |
Combat bonds | 38 |
Profit from combat bonds | 1 334 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 342 892 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 9 555 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 5 200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 86 517 cr |
Commodities smuggled | 13 |
Average profit | 12 360 cr |
Highest single transaction | 62 175 cr |
Trading |
|
Market network | 71 |
Trading profit | 1 120 890 123 cr |
Commodities traded | 13 979 |
Average profit | 7 625 103 cr |
Highest single transaction | 175 676 480 cr |
Mining |
|
Profits from mining | 1 106 820 110 cr |
Minerals refined | 1 448 |
Materials collected | 3 079 |
Exploration |
|
Systems visited | 3 507 |
Profits from exploration | 67 641 703 cr |
Level 2 detailed scans | 2 654 |
Level 3 detailed scans | 2 554 |
Highest payout | 989 608 cr |
Total hyperspace distance | 168 350 ly |
Total hyperspace jumps | 5 159 |
Max distance from start | 21 946,25 ly |
Max distance from Sol | 22 015,74 ly |
Max distance from Colonia | 22 489,85 ly |
Approximate time played | 3W 4D 15H 38M |
Passengers |
|
Total bulk passengers delivered | 1 345 |
Total VIPs delivered | 739 |
Total delivered | 2 084 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 53 826 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 322 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 22 528 402 cr |
Crew hired | 5 |
Crew fired | 3 |