CMDR ScratchnSniff profile
Federation: None
Empire: King
Balance |
|
---|---|
Current assets | 1 379 832 589 cr |
Credits spent on ships | 436 726 073 cr |
Credits spent on outfitting | 2 044 875 596 cr |
Credits spent on repairs | 21 054 878 cr |
Credits spent on fuel | 1 077 491 cr |
Credits spent on munitions | 3 750 709 cr |
Insurance claims | 11 |
Total claim costs | 61 793 696 cr |
Combat |
|
Bounties claimed | 5 968 |
Profit from bounties | 146 343 267 cr |
Combat bonds | 1 821 |
Profit from combat bonds | 53 798 098 cr |
Assassinations | 205 |
Profit from assassinations | 34 239 562 cr |
Highest single reward | 280 292 cr |
Skimmers killed | 971 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 294 811 cr |
Bounties received/earned | 545 |
Lifetime bounty value | 241 970 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 417 184 cr |
Commodities smuggled | 1 064 |
Average profit | 67 485 cr |
Highest single transaction | 84 540 cr |
Trading |
|
Market network | 80 |
Trading profit | 568 492 602 cr |
Commodities traded | 302 748 |
Average profit | 707 961 cr |
Highest single transaction | 3 374 904 cr |
Mining |
|
Profits from mining | 1 208 038 cr |
Minerals refined | 531 |
Materials collected | 7 415 |
Exploration |
|
Systems visited | 3 216 |
Profits from exploration | 73 329 251 cr |
Level 2 detailed scans | 455 |
Level 3 detailed scans | 2 254 |
Highest payout | 2 777 879 cr |
Total hyperspace distance | 103 709 ly |
Total hyperspace jumps | 7 148 |
Max distance from start | 5 296,56 ly |
Max distance from Sol | 5 295,93 ly |
Max distance from Colonia | 27 284,73 ly |
Approximate time played | 8W 5D 19H 20M |
Passengers |
|
Total bulk passengers delivered | 39 |
Total VIPs delivered | 834 |
Total delivered | 873 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 324 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 70 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 109 |
Crew |
|
Crew credits earned | 68 307 896 cr |
Crew hired | 4 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 11M 8S |
Time in fighter con role | 13S |