CMDR Inna Tarasova profile
(Diamondback Explorer)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 12 646 542 595 cr |
Credits spent on ships | 898 145 019 cr |
Credits spent on outfitting | 1 708 449 115 cr |
Credits spent on repairs | 3 504 042 cr |
Credits spent on fuel | 283 717 cr |
Credits spent on munitions | 345 268 cr |
Insurance claims | 11 |
Total claim costs | 34 455 284 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 11 795 734 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 1 876 075 cr |
Highest single reward | 230 037 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 4 250 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 13 650 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 30 443 cr |
Commodities smuggled | 15 |
Average profit | 4 349 cr |
Highest single transaction | 18 168 cr |
Trading |
|
Market network | 66 |
Trading profit | 11 897 371 968 cr |
Commodities traded | 25 863 |
Average profit | 42 642 910 cr |
Highest single transaction | 509 142 016 cr |
Mining |
|
Profits from mining | 11 889 453 297 cr |
Minerals refined | 17 257 |
Materials collected | 7 925 |
Exploration |
|
Systems visited | 4 338 |
Profits from exploration | 716 388 968 cr |
Level 2 detailed scans | 6 548 |
Level 3 detailed scans | 9 548 |
Highest payout | 14 459 320 cr |
Total hyperspace distance | 207 228 ly |
Total hyperspace jumps | 5 547 |
Max distance from start | 21 195,25 ly |
Max distance from Sol | 21 239,69 ly |
Max distance from Colonia | 31 047,20 ly |
Approximate time played | 4W 2D 18H 6M |
Passengers |
|
Total bulk passengers delivered | 540 |
Total VIPs delivered | 279 |
Total delivered | 819 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 637 |
Grade 1 upgrades generated | 194 |
Grade 2 upgrades generated | 169 |
Grade 3 upgrades generated | 134 |
Grade 4 upgrades generated | 96 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 12 135 043 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 41S |
Time in gunner role | 19M 48S |