CMDR Delaron profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 287 601 872 cr |
Credits spent on ships | 236 739 103 cr |
Credits spent on outfitting | 290 211 220 cr |
Credits spent on repairs | 2 362 732 cr |
Credits spent on fuel | 102 472 cr |
Credits spent on munitions | 108 802 cr |
Insurance claims | 59 |
Total claim costs | 44 684 188 cr |
Combat |
|
Bounties claimed | 227 |
Profit from bounties | 5 255 834 cr |
Combat bonds | 40 |
Profit from combat bonds | 448 332 cr |
Assassinations | 23 |
Profit from assassinations | 2 062 172 cr |
Highest single reward | 177 029 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 109 555 cr |
Bounties received/earned | 72 |
Lifetime bounty value | 142 730 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 613 106 cr |
Commodities smuggled | 243 |
Average profit | 8 759 cr |
Highest single transaction | 101 030 cr |
Trading |
|
Market network | 121 |
Trading profit | 18 260 019 cr |
Commodities traded | 13 424 |
Average profit | 43 270 cr |
Highest single transaction | 775 008 cr |
Mining |
|
Profits from mining | 6 667 189 cr |
Minerals refined | 667 |
Materials collected | 2 442 |
Exploration |
|
Systems visited | 2 853 |
Profits from exploration | 62 996 362 cr |
Level 2 detailed scans | 2 600 |
Level 3 detailed scans | 11 159 |
Highest payout | 3 125 370 cr |
Total hyperspace distance | 92 577 ly |
Total hyperspace jumps | 3 495 |
Max distance from start | 21 959,48 ly |
Max distance from Sol | 22 028,95 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 3W 1D 19H 47M |
Passengers |
|
Total bulk passengers delivered | 724 |
Total VIPs delivered | 546 |
Total delivered | 1 270 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 2 605 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 50 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 725 227 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 13S |