CMDR Buxton Burns profile
(Asp Explorer)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 3 904 717 363 cr |
Credits spent on ships | 608 065 790 cr |
Credits spent on outfitting | 2 896 330 092 cr |
Credits spent on repairs | 13 224 473 cr |
Credits spent on fuel | 1 025 450 cr |
Credits spent on munitions | 2 063 752 cr |
Insurance claims | 19 |
Total claim costs | 127 631 806 cr |
Combat |
|
Bounties claimed | 3 206 |
Profit from bounties | 439 961 517 cr |
Combat bonds | 108 |
Profit from combat bonds | 3 698 800 cr |
Assassinations | 8 |
Profit from assassinations | 970 930 cr |
Highest single reward | 1 008 245 cr |
Skimmers killed | 404 |
Crime |
|
Fines issued | 378 |
Lifetime fines value | 1 427 190 cr |
Bounties received/earned | 2 227 |
Lifetime bounty value | 2 591 030 cr |
Highest bounty issued | 13 310 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 4 238 750 cr |
Commodities smuggled | 504 |
Average profit | 59 701 cr |
Highest single transaction | 722 496 cr |
Trading |
|
Market network | 116 |
Trading profit | 227 660 708 cr |
Commodities traded | 130 113 |
Average profit | 251 837 cr |
Highest single transaction | 3 035 736 cr |
Mining |
|
Profits from mining | 9 938 061 cr |
Minerals refined | 939 |
Materials collected | 7 197 |
Exploration |
|
Systems visited | 8 098 |
Profits from exploration | 2 170 007 580 cr |
Level 2 detailed scans | 23 509 |
Level 3 detailed scans | 40 633 |
Highest payout | 17 635 973 cr |
Total hyperspace distance | 302 207 ly |
Total hyperspace jumps | 10 013 |
Max distance from start | 33 394,56 ly |
Max distance from Sol | 33 391,31 ly |
Max distance from Colonia | 38 468,97 ly |
Approximate time played | 6W 5D 8H 58M |
Passengers |
|
Total bulk passengers delivered | 351 |
Total VIPs delivered | 50 |
Total delivered | 401 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 44 371 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 897 |
Grade 1 upgrades generated | 212 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 179 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 210 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M 54S |
Time in gunner role | 1H 12M 45S |
Total credits accrued | 57 616 cr |