CMDR Sypsey profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 893 845 616 cr |
Credits spent on ships | 1 669 829 408 cr |
Credits spent on outfitting | 3 735 638 929 cr |
Credits spent on repairs | 33 384 191 cr |
Credits spent on fuel | 851 146 cr |
Credits spent on munitions | 2 755 323 cr |
Insurance claims | 78 |
Total claim costs | 268 501 227 cr |
Combat |
|
Bounties claimed | 7 656 |
Profit from bounties | 262 888 511 cr |
Combat bonds | 266 |
Profit from combat bonds | 6 814 497 cr |
Assassinations | 11 |
Profit from assassinations | 14 108 782 cr |
Highest single reward | 420 724 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 306 |
Lifetime fines value | 579 687 cr |
Bounties received/earned | 339 |
Lifetime bounty value | 3 583 427 cr |
Highest bounty issued | 1 617 400 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 947 050 cr |
Commodities smuggled | 68 |
Average profit | 35 076 cr |
Highest single transaction | 334 300 cr |
Trading |
|
Market network | 118 |
Trading profit | 495 411 611 cr |
Commodities traded | 62 455 |
Average profit | 479 121 cr |
Highest single transaction | 18 150 400 cr |
Mining |
|
Profits from mining | 1 607 343 466 cr |
Minerals refined | 1 026 |
Materials collected | 21 598 |
Exploration |
|
Systems visited | 8 277 |
Profits from exploration | 1 212 401 678 cr |
Level 2 detailed scans | 30 669 |
Level 3 detailed scans | 45 201 |
Highest payout | 21 909 336 cr |
Total hyperspace distance | 516 098 ly |
Total hyperspace jumps | 12 500 |
Max distance from start | 26 866,84 ly |
Max distance from Sol | 26 921,21 ly |
Max distance from Colonia | 25 018,79 ly |
Approximate time played | 17W 1D 17H 2M |
Passengers |
|
Total bulk passengers delivered | 2 474 |
Total VIPs delivered | 4 235 |
Total delivered | 6 709 |
Total ejected | 238 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 62 458 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 1 358 |
Grade 1 upgrades generated | 195 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 295 |
Grade 4 upgrades generated | 238 |
Grade 5 upgrades generated | 449 |
Crew |
|
Crew credits earned | 1 482 063 329 cr |
Crew hired | 38 |
Crew fired | 36 |
Multi-Crew |
|
Total time in multi-crew | 26M 3S |
Time in gunner role | 11M 21S |
Time in fighter con role | 6M 15S |
Total credits accrued | 508 761 cr |