CMDR Jennet Sen profile
(Python)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 752 864 241 cr |
Credits spent on ships | 117 145 982 cr |
Credits spent on outfitting | 548 175 858 cr |
Credits spent on repairs | 2 088 265 cr |
Credits spent on fuel | 142 029 cr |
Credits spent on munitions | 1 011 150 cr |
Insurance claims | 97 |
Total claim costs | 68 878 281 cr |
Combat |
|
Bounties claimed | 1 709 |
Profit from bounties | 67 860 683 cr |
Combat bonds | 288 |
Profit from combat bonds | 6 632 222 cr |
Assassinations | 1 |
Profit from assassinations | 691 044 cr |
Highest single reward | 505 860 cr |
Skimmers killed | 440 |
Crime |
|
Fines issued | 236 |
Lifetime fines value | 29 264 574 cr |
Bounties received/earned | 814 |
Lifetime bounty value | 1 043 140 cr |
Highest bounty issued | 10 880 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 36 194 252 cr |
Commodities smuggled | 2 966 |
Average profit | 323 163 cr |
Highest single transaction | 7 253 376 cr |
Trading |
|
Market network | 64 |
Trading profit | 304 618 833 cr |
Commodities traded | 4 295 |
Average profit | 1 054 044 cr |
Highest single transaction | 197 525 601 cr |
Mining |
|
Profits from mining | 297 211 254 cr |
Minerals refined | 1 158 |
Materials collected | 7 410 |
Exploration |
|
Systems visited | 2 105 |
Profits from exploration | 90 323 620 cr |
Level 2 detailed scans | 5 020 |
Level 3 detailed scans | 9 227 |
Highest payout | 4 072 462 cr |
Total hyperspace distance | 61 613 ly |
Total hyperspace jumps | 2 941 |
Max distance from start | 5 158,29 ly |
Max distance from Sol | 5 219,03 ly |
Max distance from Colonia | 23 172,22 ly |
Approximate time played | 4W 23H 57M |
Passengers |
|
Total bulk passengers delivered | 338 |
Total VIPs delivered | 0 |
Total delivered | 338 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 326 567 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 543 |
Grade 1 upgrades generated | 208 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 30 |
Multi-Crew |
|
Total time in multi-crew | 2H 8M 44S |
Time in gunner role | 43M 10S |
Time in fighter con role | 18M 57S |
Total credits accrued | 3 062 418 cr |