CMDR Erwin Lexington profile
(Krait MkII)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 15 884 794 119 cr |
Credits spent on ships | 735 190 731 cr |
Credits spent on outfitting | 2 644 385 094 cr |
Credits spent on repairs | 22 872 237 cr |
Credits spent on fuel | 464 331 cr |
Credits spent on munitions | 2 275 151 cr |
Insurance claims | 50 |
Total claim costs | 357 515 521 cr |
Combat |
|
Bounties claimed | 477 |
Profit from bounties | 12 445 917 cr |
Combat bonds | 1 549 |
Profit from combat bonds | 5 365 553 076 cr |
Assassinations | 3 |
Profit from assassinations | 145 262 cr |
Highest single reward | 483 947 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 80 221 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 25 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 1 041 755 cr |
Commodities smuggled | 746 |
Average profit | 61 280 cr |
Highest single transaction | 84 540 cr |
Trading |
|
Market network | 58 |
Trading profit | 3 352 659 750 cr |
Commodities traded | 31 953 |
Average profit | 9 606 475 cr |
Highest single transaction | 866 243 664 cr |
Mining |
|
Profits from mining | 2 894 853 301 cr |
Minerals refined | 6 658 |
Materials collected | 19 912 |
Exploration |
|
Systems visited | 7 719 |
Profits from exploration | 2 051 750 108 cr |
Level 2 detailed scans | 49 345 |
Level 3 detailed scans | 50 291 |
Highest payout | 17 590 699 cr |
Total hyperspace distance | 341 632 ly |
Total hyperspace jumps | 9 126 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 10W 6D 19H 36M |
Passengers |
|
Total bulk passengers delivered | 5 921 |
Total VIPs delivered | 5 608 |
Total delivered | 11 529 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 176 069 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 950 |
Grade 1 upgrades generated | 410 |
Grade 2 upgrades generated | 323 |
Grade 3 upgrades generated | 445 |
Grade 4 upgrades generated | 333 |
Grade 5 upgrades generated | 439 |
Crew |
|
Crew credits earned | 450 704 423 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 12H 30M 38S |
Time in gunner role | 16M 41S |
Time in fighter con role | 16M 13S |