CMDR Jodrell profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1 234 876 129 cr |
Credits spent on ships | 343 811 453 cr |
Credits spent on outfitting | 409 670 604 cr |
Credits spent on repairs | 3 038 561 cr |
Credits spent on fuel | 52 807 cr |
Credits spent on munitions | 220 742 cr |
Insurance claims | 58 |
Total claim costs | 52 928 430 cr |
Combat |
|
Bounties claimed | 274 |
Profit from bounties | 5 080 596 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 77 |
Profit from assassinations | 3 965 976 cr |
Highest single reward | 366 842 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 187 |
Lifetime fines value | 981 835 cr |
Bounties received/earned | 191 |
Lifetime bounty value | 496 710 cr |
Highest bounty issued | 19 230 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 616 991 cr |
Commodities smuggled | 285 |
Average profit | 17 628 cr |
Highest single transaction | 353 200 cr |
Trading |
|
Market network | 138 |
Trading profit | 39 041 825 cr |
Commodities traded | 6 231 |
Average profit | 122 773 cr |
Highest single transaction | 12 237 178 cr |
Mining |
|
Profits from mining | 31 072 919 cr |
Minerals refined | 644 |
Materials collected | 4 814 |
Exploration |
|
Systems visited | 6 096 |
Profits from exploration | 833 620 066 cr |
Level 2 detailed scans | 20 947 |
Level 3 detailed scans | 27 459 |
Highest payout | 33 036 366 cr |
Total hyperspace distance | 257 602 ly |
Total hyperspace jumps | 7 401 |
Max distance from start | 43 741,72 ly |
Max distance from Sol | 43 801,17 ly |
Max distance from Colonia | 24 603,75 ly |
Approximate time played | 12W 4D 21H 53M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 136 |
Total delivered | 136 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 89 841 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 265 |
Grade 1 upgrades generated | 66 |
Grade 2 upgrades generated | 84 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew hired | 2 |
Crew fired | 1 |