CMDR Kimberley Sandoval profile
(Asp Explorer)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 324 938 144 cr |
Credits spent on ships | 502 057 462 cr |
Credits spent on outfitting | 981 790 028 cr |
Credits spent on repairs | 1 633 314 cr |
Credits spent on fuel | 55 034 cr |
Credits spent on munitions | 727 540 cr |
Insurance claims | 5 |
Total claim costs | 15 932 844 cr |
Combat |
|
Bounties claimed | 280 |
Profit from bounties | 7 326 245 cr |
Combat bonds | 154 |
Profit from combat bonds | 4 848 400 cr |
Assassinations | 85 |
Profit from assassinations | 21 161 336 cr |
Highest single reward | 117 559 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 21 072 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 18 815 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 9 923 cr |
Commodities smuggled | 12 |
Average profit | 992 cr |
Highest single transaction | 3 431 cr |
Trading |
|
Market network | 63 |
Trading profit | 4 079 695 cr |
Commodities traded | 3 577 |
Average profit | 16 062 cr |
Highest single transaction | 1 664 928 cr |
Mining |
|
Profits from mining | 15 492 cr |
Minerals refined | 4 |
Materials collected | 4 720 |
Exploration |
|
Systems visited | 4 192 |
Profits from exploration | 1 291 095 724 cr |
Level 2 detailed scans | 15 079 |
Level 3 detailed scans | 21 615 |
Highest payout | 14 650 520 cr |
Total hyperspace distance | 167 869 ly |
Total hyperspace jumps | 5 126 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 3D 6H 45M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 88 |
Total delivered | 116 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 232 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 145 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 45 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 28 144 125 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 5M 22S |
Time in gunner role | 40M 16S |
Time in fighter con role | 12M 4S |
Total credits accrued | 85 122 cr |