CMDR Billy Herrington profile
(Diamondback Explorer)
Federation: Lt. Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 3 483 326 317 cr |
Credits spent on ships | 1 096 234 752 cr |
Credits spent on outfitting | 2 101 521 562 cr |
Credits spent on repairs | 11 440 742 cr |
Credits spent on fuel | 663 423 cr |
Credits spent on munitions | 4 267 866 cr |
Insurance claims | 10 |
Total claim costs | 37 269 565 cr |
Combat |
|
Bounties claimed | 1 481 |
Profit from bounties | 63 359 986 cr |
Combat bonds | 3 653 |
Profit from combat bonds | 111 208 484 cr |
Assassinations | 32 |
Profit from assassinations | 8 273 613 cr |
Highest single reward | 299 752 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 236 |
Lifetime fines value | 104 428 cr |
Bounties received/earned | 1 897 |
Lifetime bounty value | 7 109 770 cr |
Highest bounty issued | 9 675 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 172 627 cr |
Commodities smuggled | 63 |
Average profit | 8 631 cr |
Highest single transaction | 34 559 cr |
Trading |
|
Market network | 187 |
Trading profit | 409 679 931 cr |
Commodities traded | 282 913 |
Average profit | 334 706 cr |
Highest single transaction | 24 132 832 cr |
Mining |
|
Profits from mining | 70 049 937 cr |
Minerals refined | 1 890 |
Materials collected | 7 365 |
Exploration |
|
Systems visited | 8 606 |
Profits from exploration | 886 618 601 cr |
Level 2 detailed scans | 19 409 |
Level 3 detailed scans | 21 286 |
Highest payout | 9 691 435 cr |
Total hyperspace distance | 292 316 ly |
Total hyperspace jumps | 12 111 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 329,96 ly |
Approximate time played | 6W 5D 19H 53M |
Passengers |
|
Total bulk passengers delivered | 3 085 |
Total VIPs delivered | 153 |
Total delivered | 3 238 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 388 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 71 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 95 |
Crew |
|
Crew credits earned | 27 905 940 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 18M 39S |
Time in gunner role | 1H 9M 54S |
Time in fighter con role | 2H 22M 36S |
Total credits accrued | 4 170 734 cr |