CMDR Jurema profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 545 614 868 cr |
Credits spent on ships | 2 577 815 733 cr |
Credits spent on outfitting | 9 272 113 144 cr |
Credits spent on repairs | 98 961 168 cr |
Credits spent on fuel | 1 502 772 cr |
Credits spent on munitions | 15 018 602 cr |
Insurance claims | 59 |
Total claim costs | 253 468 484 cr |
Combat |
|
Bounties claimed | 9 052 |
Profit from bounties | 483 781 069 cr |
Combat bonds | 9 314 |
Profit from combat bonds | 3 139 820 551 cr |
Assassinations | 22 |
Profit from assassinations | 17 050 732 cr |
Highest single reward | 596 175 cr |
Skimmers killed | 399 |
Crime |
|
Fines issued | 1 392 |
Lifetime fines value | 525 902 893 cr |
Bounties received/earned | 620 |
Lifetime bounty value | 1 584 794 cr |
Highest bounty issued | 17 528 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 394 994 073 cr |
Commodities smuggled | 48 986 |
Average profit | 3 110 190 cr |
Highest single transaction | 5 747 760 cr |
Trading |
|
Market network | 159 |
Trading profit | 18 106 606 568 cr |
Commodities traded | 163 954 |
Average profit | 19 448 557 cr |
Highest single transaction | 848 316 096 cr |
Mining |
|
Profits from mining | 17 343 233 054 cr |
Minerals refined | 24 182 |
Materials collected | 33 943 |
Exploration |
|
Systems visited | 26 190 |
Profits from exploration | 1 366 751 615 cr |
Level 2 detailed scans | 23 214 |
Level 3 detailed scans | 97 639 |
Highest payout | 14 503 954 cr |
Total hyperspace distance | 1 536 220 ly |
Total hyperspace jumps | 35 766 |
Max distance from start | 65 449,74 ly |
Max distance from Sol | 35 586,55 ly |
Max distance from Colonia | 26 536,10 ly |
Approximate time played | 18W 19H 2M |
Passengers |
|
Total bulk passengers delivered | 7 213 |
Total VIPs delivered | 450 |
Total delivered | 7 663 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 327 |
Total profit | 3 781 258 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 669 |
Grade 1 upgrades generated | 825 |
Grade 2 upgrades generated | 548 |
Grade 3 upgrades generated | 941 |
Grade 4 upgrades generated | 922 |
Grade 5 upgrades generated | 1 433 |
Crew |
|
Crew credits earned | 2 559 978 314 cr |
Crew hired | 195 |
Crew fired | 192 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 21H 26M 20S |
Time in gunner role | 1H 38M 3S |
Time in fighter con role | 1H 21M 27S |
Total credits accrued | 4 797 570 cr |
Total fines accrued | 1 780 602 cr |