CMDR Nicholas Grey profile
(Type-10 Defender)
Federation: Post Commander
Empire: Knight
Balance |
|
---|---|
Current assets | 1 428 392 363 cr |
Credits spent on ships | 691 548 644 cr |
Credits spent on outfitting | 1 244 445 766 cr |
Credits spent on repairs | 3 925 745 cr |
Credits spent on fuel | 475 839 cr |
Credits spent on munitions | 775 635 cr |
Insurance claims | 12 |
Total claim costs | 44 153 751 cr |
Combat |
|
Bounties claimed | 1 910 |
Profit from bounties | 25 572 143 cr |
Combat bonds | 85 |
Profit from combat bonds | 2 153 999 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 393 592 cr |
Skimmers killed | 127 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 14 450 cr |
Bounties received/earned | 417 |
Lifetime bounty value | 1 709 045 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 169 164 cr |
Commodities smuggled | 85 |
Average profit | 28 194 cr |
Highest single transaction | 163 600 cr |
Trading |
|
Market network | 205 |
Trading profit | 591 434 524 cr |
Commodities traded | 85 075 |
Average profit | 1 520 397 cr |
Highest single transaction | 19 561 248 cr |
Mining |
|
Profits from mining | 15 273 454 cr |
Minerals refined | 1 119 |
Materials collected | 9 067 |
Exploration |
|
Systems visited | 5 651 |
Profits from exploration | 308 742 762 cr |
Level 2 detailed scans | 4 559 |
Level 3 detailed scans | 7 148 |
Highest payout | 3 345 085 cr |
Total hyperspace distance | 218 639 ly |
Total hyperspace jumps | 7 457 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 251,05 ly |
Approximate time played | 5W 6D 5H 32M |
Passengers |
|
Total bulk passengers delivered | 599 |
Total VIPs delivered | 557 |
Total delivered | 1 156 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 255 884 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 571 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 163 |
Grade 4 upgrades generated | 92 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew credits earned | 75 582 524 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 58M 47S |
Time in gunner role | 2H 20M 29S |
Time in fighter con role | 49M 29S |
Total credits accrued | 1 476 644 cr |