CMDR DataRebel profile
(Imperial Clipper)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 815 003 358 cr |
Credits spent on ships | 1 412 348 702 cr |
Credits spent on outfitting | 2 427 803 764 cr |
Credits spent on repairs | 11 051 676 cr |
Credits spent on fuel | 906 189 cr |
Credits spent on munitions | 3 011 427 cr |
Insurance claims | 114 |
Total claim costs | 188 614 037 cr |
Combat |
|
Bounties claimed | 276 |
Profit from bounties | 3 765 632 cr |
Combat bonds | 62 |
Profit from combat bonds | 1 785 168 cr |
Assassinations | 1 |
Profit from assassinations | 1 410 224 cr |
Highest single reward | 4 500 cr |
Skimmers killed | 1 665 |
Crime |
|
Fines issued | 350 |
Lifetime fines value | 3 810 413 cr |
Bounties received/earned | 1 219 |
Lifetime bounty value | 368 550 cr |
Highest bounty issued | 33 000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 3 114 118 cr |
Commodities smuggled | 249 |
Average profit | 59 887 cr |
Highest single transaction | 605 656 cr |
Trading |
|
Market network | 261 |
Trading profit | 199 091 491 cr |
Commodities traded | 81 756 |
Average profit | 120 007 cr |
Highest single transaction | 6 582 560 cr |
Mining |
|
Profits from mining | 147 079 333 cr |
Minerals refined | 2 786 |
Materials collected | 11 600 |
Exploration |
|
Systems visited | 9 052 |
Profits from exploration | 415 773 457 cr |
Level 2 detailed scans | 13 134 |
Level 3 detailed scans | 55 471 |
Highest payout | 7 326 075 cr |
Total hyperspace distance | 366 027 ly |
Total hyperspace jumps | 15 051 |
Max distance from start | 10 877,71 ly |
Approximate time played | 12W 2D 21H 22M |
Passengers |
|
Total bulk passengers delivered | 7 054 |
Total VIPs delivered | 3 000 |
Total delivered | 10 054 |
Total ejected | 226 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 128 180 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 179 |
Grade 1 upgrades generated | 522 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 295 |
Grade 4 upgrades generated | 143 |
Grade 5 upgrades generated | 82 |
Crew |
|
Crew credits earned | 404 469 094 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 19M 39S |
Time in gunner role | 11M 56S |