CMDR Aloisande profile
(Alliance Crusader)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 1 015 821 707 cr |
Credits spent on ships | 451 264 215 cr |
Credits spent on outfitting | 605 128 473 cr |
Credits spent on repairs | 2 092 268 cr |
Credits spent on fuel | 130 442 cr |
Credits spent on munitions | 397 001 cr |
Insurance claims | 18 |
Total claim costs | 38 514 682 cr |
Combat |
|
Bounties claimed | 570 |
Profit from bounties | 10 526 937 cr |
Combat bonds | 48 |
Profit from combat bonds | 1 167 828 cr |
Assassinations | 4 |
Profit from assassinations | 70 247 cr |
Highest single reward | 203 777 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 65 819 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 18 000 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 23 570 cr |
Commodities smuggled | 14 |
Average profit | 2 619 cr |
Highest single transaction | 8 784 cr |
Trading |
|
Market network | 91 |
Trading profit | 419 864 751 cr |
Commodities traded | 23 016 |
Average profit | 941 401 cr |
Highest single transaction | 86 337 592 cr |
Mining |
|
Profits from mining | 390 571 958 cr |
Minerals refined | 841 |
Materials collected | 3 241 |
Exploration |
|
Systems visited | 5 581 |
Profits from exploration | 438 200 801 cr |
Level 2 detailed scans | 4 395 |
Level 3 detailed scans | 13 695 |
Highest payout | 4 354 256 cr |
Total hyperspace distance | 190 797 ly |
Total hyperspace jumps | 7 942 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 29 453,40 ly |
Approximate time played | 4W 6D 1H 50M |
Passengers |
|
Total bulk passengers delivered | 3 655 |
Total VIPs delivered | 5 |
Total delivered | 3 660 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 401 |
Grade 1 upgrades generated | 247 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 94 623 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 10M 58S |
Time in gunner role | 20M 18S |