CMDR Mighty Zekken profile
(Fer-de-Lance)
Federation: Warrant Officer
Empire: Marquis
Balance |
|
---|---|
Current assets | 1 446 397 024 cr |
Credits spent on ships | 486 476 562 cr |
Credits spent on outfitting | 1 181 143 472 cr |
Credits spent on repairs | 13 492 564 cr |
Credits spent on fuel | 76 837 cr |
Credits spent on munitions | 336 447 cr |
Insurance claims | 22 |
Total claim costs | 89 122 749 cr |
Combat |
|
Bounties claimed | 350 |
Profit from bounties | 10 754 789 cr |
Combat bonds | 91 |
Profit from combat bonds | 3 359 202 cr |
Assassinations | 59 |
Profit from assassinations | 22 468 364 cr |
Highest single reward | 228 910 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 102 466 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 66 210 cr |
Highest bounty issued | 19 760 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 466 318 cr |
Commodities smuggled | 30 |
Average profit | 21 196 cr |
Highest single transaction | 291 444 cr |
Trading |
|
Market network | 48 |
Trading profit | 12 406 891 cr |
Commodities traded | 9 971 |
Average profit | 46 294 cr |
Highest single transaction | 1 271 808 cr |
Mining |
|
Profits from mining | 2 281 485 cr |
Minerals refined | 118 |
Materials collected | 7 609 |
Exploration |
|
Systems visited | 14 205 |
Profits from exploration | 1 455 181 018 cr |
Level 2 detailed scans | 33 211 |
Level 3 detailed scans | 35 853 |
Highest payout | 10 161 120 cr |
Total hyperspace distance | 584 986 ly |
Total hyperspace jumps | 15 556 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 5D 13H 2M |
Passengers |
|
Total bulk passengers delivered | 2 349 |
Total VIPs delivered | 278 |
Total delivered | 2 627 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 745 624 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 294 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 44 105 701 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 51M 20S |
Time in gunner role | 36M 35S |
Time in fighter con role | 30M 11S |
Total credits accrued | 270 437 cr |
Total fines accrued | 270 437 cr |