CMDR oscwolf profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 491 060 073 cr |
Credits spent on ships | 2 056 093 092 cr |
Credits spent on outfitting | 4 896 669 783 cr |
Credits spent on repairs | 34 710 341 cr |
Credits spent on fuel | 631 497 cr |
Credits spent on munitions | 1 905 913 cr |
Insurance claims | 267 |
Total claim costs | 184 854 186 cr |
Combat |
|
Bounties claimed | 6 499 |
Profit from bounties | 273 461 715 cr |
Combat bonds | 1 992 |
Profit from combat bonds | 62 446 299 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 820 124 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 6 900 044 cr |
Bounties received/earned | 257 |
Lifetime bounty value | 251 495 cr |
Highest bounty issued | 11 955 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 268 541 897 cr |
Commodities smuggled | 720 |
Average profit | 14 133 784 cr |
Highest single transaction | 155 037 552 cr |
Trading |
|
Market network | 130 |
Trading profit | 17 994 650 640 cr |
Commodities traded | 155 271 |
Average profit | 15 096 183 cr |
Highest single transaction | 1 096 918 704 cr |
Mining |
|
Profits from mining | 17 643 564 695 cr |
Minerals refined | 12 939 |
Materials collected | 22 401 |
Exploration |
|
Systems visited | 7 246 |
Profits from exploration | 531 635 067 cr |
Level 2 detailed scans | 10 927 |
Level 3 detailed scans | 13 963 |
Highest payout | 14 256 846 cr |
Total hyperspace distance | 343 902 ly |
Total hyperspace jumps | 9 718 |
Max distance from start | 26 153,88 ly |
Max distance from Sol | 26 208,42 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 7W 5D 3H 36M |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 848 076 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 832 |
Grade 1 upgrades generated | 280 |
Grade 2 upgrades generated | 250 |
Grade 3 upgrades generated | 345 |
Grade 4 upgrades generated | 376 |
Grade 5 upgrades generated | 581 |
Crew |
|
Crew credits earned | 1 724 842 017 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 7H 4M 2S |