CMDR Hagmari profile
(Anaconda)
Federation: Rear Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 1 911 527 866 cr |
Credits spent on ships | 522 130 281 cr |
Credits spent on outfitting | 1 289 399 843 cr |
Credits spent on repairs | 6 748 515 cr |
Credits spent on fuel | 476 796 cr |
Credits spent on munitions | 2 037 192 cr |
Insurance claims | 19 |
Total claim costs | 85 769 497 cr |
Combat |
|
Bounties claimed | 4 612 |
Profit from bounties | 136 403 074 cr |
Combat bonds | 326 |
Profit from combat bonds | 8 167 263 cr |
Assassinations | 6 |
Profit from assassinations | 897 498 cr |
Highest single reward | 0 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 235 |
Lifetime fines value | 156 247 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 100 435 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 157 cr |
Commodities smuggled | 5 |
Average profit | 1 431 cr |
Highest single transaction | 1 750 cr |
Trading |
|
Market network | 107 |
Trading profit | 50 465 782 cr |
Commodities traded | 76 129 |
Average profit | 56 703 cr |
Highest single transaction | 1 617 780 cr |
Mining |
|
Profits from mining | 14 332 930 cr |
Minerals refined | 1 107 |
Materials collected | 8 383 |
Exploration |
|
Systems visited | 7 449 |
Profits from exploration | 42 095 445 cr |
Level 2 detailed scans | 3 637 |
Level 3 detailed scans | 39 697 |
Highest payout | 767 811 cr |
Total hyperspace distance | 295 551 ly |
Total hyperspace jumps | 10 367 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 64 629,87 ly |
Max distance from Colonia | 46 204,76 ly |
Approximate time played | 5W 6D 2H 59M |
Passengers |
|
Total bulk passengers delivered | 13 |
Total VIPs delivered | 1 481 |
Total delivered | 1 494 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 784 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 148 |
Grade 5 upgrades generated | 294 |
Crew |
|
Crew credits earned | 59 529 589 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 39M 26S |
Time in gunner role | 45M 51S |
Time in fighter con role | 1H 46M 21S |
Total credits accrued | 7 203 272 cr |
Total fines accrued | 225 218 cr |