CMDR Lost raven profile
(Imperial Cutter)
Federation: Cadet
Empire: Duke
Balance |
|
---|---|
Current assets | 1 247 301 890 cr |
Credits spent on ships | 930 107 430 cr |
Credits spent on outfitting | 1 084 397 005 cr |
Credits spent on repairs | 4 720 996 cr |
Credits spent on fuel | 132 008 cr |
Credits spent on munitions | 475 942 cr |
Insurance claims | 29 |
Total claim costs | 41 998 838 cr |
Combat |
|
Bounties claimed | 592 |
Profit from bounties | 23 120 886 cr |
Combat bonds | 69 |
Profit from combat bonds | 1 919 572 cr |
Assassinations | 1 |
Profit from assassinations | 11 308 cr |
Highest single reward | 90 175 cr |
Skimmers killed | 318 |
Crime |
|
Fines issued | 233 |
Lifetime fines value | 1 728 432 cr |
Bounties received/earned | 673 |
Lifetime bounty value | 155 510 cr |
Highest bounty issued | 9 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 108 464 cr |
Commodities smuggled | 34 |
Average profit | 13 558 cr |
Highest single transaction | 71 021 cr |
Trading |
|
Market network | 53 |
Trading profit | 595 766 670 cr |
Commodities traded | 13 460 |
Average profit | 2 579 076 cr |
Highest single transaction | 295 875 776 cr |
Mining |
|
Profits from mining | 575 428 337 cr |
Minerals refined | 629 |
Materials collected | 4 897 |
Exploration |
|
Systems visited | 3 072 |
Profits from exploration | 72 106 128 cr |
Level 2 detailed scans | 1 753 |
Level 3 detailed scans | 7 213 |
Highest payout | 1 709 680 cr |
Total hyperspace distance | 139 850 ly |
Total hyperspace jumps | 3 707 |
Max distance from start | 22 059,42 ly |
Max distance from Sol | 22 129,40 ly |
Max distance from Colonia | 23 376,68 ly |
Approximate time played | 3W 3D 19H 41M |
Passengers |
|
Total bulk passengers delivered | 117 |
Total VIPs delivered | 1 359 |
Total delivered | 1 476 |
Total ejected | 40 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 238 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 33 429 696 cr |
Crew hired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 36M 11S |
Time in gunner role | 54M 5S |
Time in fighter con role | 3M 20S |
Total credits accrued | 165 541 cr |