CMDR Chundaman profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 729 664 507 cr |
Credits spent on ships | 1 261 505 348 cr |
Credits spent on outfitting | 2 296 016 564 cr |
Credits spent on repairs | 60 290 585 cr |
Credits spent on fuel | 2 228 928 cr |
Credits spent on munitions | 3 860 836 cr |
Insurance claims | 140 |
Total claim costs | 900 643 820 cr |
Combat |
|
Bounties claimed | 3 082 |
Profit from bounties | 107 361 866 cr |
Combat bonds | 3 056 |
Profit from combat bonds | 63 335 528 cr |
Assassinations | 22 |
Profit from assassinations | 17 809 096 cr |
Highest single reward | 404 252 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 396 |
Lifetime fines value | 10 521 056 cr |
Bounties received/earned | 434 |
Lifetime bounty value | 525 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 30 391 273 cr |
Commodities smuggled | 3 904 |
Average profit | 646 623 cr |
Highest single transaction | 5 675 760 cr |
Trading |
|
Market network | 562 |
Trading profit | 8 896 124 571 cr |
Commodities traded | 746 732 |
Average profit | 2 880 869 cr |
Highest single transaction | 261 780 480 cr |
Mining |
|
Profits from mining | 27 170 350 cr |
Minerals refined | 1 457 |
Materials collected | 12 148 |
Exploration |
|
Systems visited | 13 546 |
Profits from exploration | 810 913 016 cr |
Level 2 detailed scans | 31 968 |
Level 3 detailed scans | 32 956 |
Highest payout | 12 323 767 cr |
Total hyperspace distance | 636 771 ly |
Total hyperspace jumps | 23 431 |
Max distance from start | 65 287,42 ly |
Max distance from Sol | 65 344,27 ly |
Max distance from Colonia | 46 314,48 ly |
Approximate time played | 12W 6D 21H 19M |
Passengers |
|
Total bulk passengers delivered | 5 741 |
Total VIPs delivered | 1 962 |
Total delivered | 7 703 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 522 |
Total profit | 19 513 137 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 159 |
Grade 1 upgrades generated | 594 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 162 |
Grade 4 upgrades generated | 149 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 1 260 498 409 cr |
Crew hired | 15 |
Crew fired | 4 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 2H 20M 50S |