CMDR Sandro Qwent profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 847 805 467 cr |
Credits spent on ships | 1 051 943 578 cr |
Credits spent on outfitting | 3 417 178 370 cr |
Credits spent on repairs | 44 650 640 cr |
Credits spent on fuel | 404 935 cr |
Credits spent on munitions | 10 493 179 cr |
Insurance claims | 445 |
Total claim costs | 1 756 994 534 cr |
Combat |
|
Bounties claimed | 1 260 |
Profit from bounties | 82 199 895 cr |
Combat bonds | 2 100 |
Profit from combat bonds | 87 275 602 cr |
Assassinations | 35 |
Profit from assassinations | 9 600 277 cr |
Highest single reward | 393 525 cr |
Skimmers killed | 798 |
Crime |
|
Fines issued | 804 |
Lifetime fines value | 1 538 978 cr |
Bounties received/earned | 1 957 |
Lifetime bounty value | 9 815 840 cr |
Highest bounty issued | 2 262 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2 082 206 cr |
Commodities smuggled | 20 |
Average profit | 231 356 cr |
Highest single transaction | 690 420 cr |
Trading |
|
Market network | 59 |
Trading profit | 620 380 947 cr |
Commodities traded | 6 089 |
Average profit | 4 846 726 cr |
Highest single transaction | 132 778 720 cr |
Mining |
|
Profits from mining | 612 685 885 cr |
Minerals refined | 1 718 |
Materials collected | 26 582 |
Exploration |
|
Systems visited | 15 206 |
Profits from exploration | 683 684 448 cr |
Level 2 detailed scans | 235 |
Level 3 detailed scans | 1 976 |
Highest payout | 3 742 481 cr |
Total hyperspace distance | 679 388 ly |
Total hyperspace jumps | 18 786 |
Max distance from start | 28 011,28 ly |
Max distance from Sol | 27 954,40 ly |
Max distance from Colonia | 46 030,76 ly |
Approximate time played | 10W 2D 18H 49M |
Passengers |
|
Total bulk passengers delivered | 2 551 |
Total VIPs delivered | 554 |
Total delivered | 3 105 |
Total ejected | 80 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4 564 |
Grade 1 upgrades generated | 1 892 |
Grade 2 upgrades generated | 385 |
Grade 3 upgrades generated | 547 |
Grade 4 upgrades generated | 593 |
Grade 5 upgrades generated | 1 147 |
Crew |
|
Crew credits earned | 186 108 964 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 23M 19S |
Time in gunner role | 1H 34M 54S |
Time in fighter con role | 34M 4S |
Total credits accrued | 347 452 cr |