CMDR sheepr profile
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1 515 391 972 cr |
Credits spent on ships | 464 542 514 cr |
Credits spent on outfitting | 1 076 629 577 cr |
Credits spent on repairs | 8 465 150 cr |
Credits spent on fuel | 277 956 cr |
Credits spent on munitions | 5 094 327 cr |
Insurance claims | 28 |
Total claim costs | 94 136 981 cr |
Combat |
|
Bounties claimed | 4 644 |
Profit from bounties | 322 692 465 cr |
Combat bonds | 140 |
Profit from combat bonds | 16 029 063 cr |
Assassinations | 20 |
Profit from assassinations | 7 327 375 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 33 328 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 26 300 cr |
Highest bounty issued | 4 740 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 148 cr |
Commodities smuggled | 5 |
Average profit | 1 230 cr |
Highest single transaction | 1 987 cr |
Trading |
|
Market network | 56 |
Trading profit | 27 636 274 cr |
Commodities traded | 2 842 |
Average profit | 125 619 cr |
Highest single transaction | 8 167 874 cr |
Mining |
|
Profits from mining | 9 269 265 cr |
Minerals refined | 625 |
Materials collected | 12 111 |
Exploration |
|
Systems visited | 5 917 |
Profits from exploration | 523 983 321 cr |
Level 2 detailed scans | 11 673 |
Level 3 detailed scans | 12 019 |
Highest payout | 11 919 071 cr |
Total hyperspace distance | 391 203 ly |
Total hyperspace jumps | 8 310 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 5W 2D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 1 361 |
Total VIPs delivered | 1 268 |
Total delivered | 2 629 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 490 |
Grade 1 upgrades generated | 374 |
Grade 2 upgrades generated | 319 |
Grade 3 upgrades generated | 359 |
Grade 4 upgrades generated | 242 |
Grade 5 upgrades generated | 196 |
Crew |
|
Crew credits earned | 97 423 724 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 36M 51S |
Time in gunner role | 11M 29S |
Time in fighter con role | 7M 23S |
Total credits accrued | 659 268 cr |