CMDR Lucia Elbereth profile
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3 102 036 125 cr |
Credits spent on ships | 485 852 040 cr |
Credits spent on outfitting | 1 475 547 508 cr |
Credits spent on repairs | 9 313 285 cr |
Credits spent on fuel | 469 152 cr |
Credits spent on munitions | 2 024 538 cr |
Insurance claims | 6 |
Total claim costs | 7 576 094 cr |
Combat |
|
Bounties claimed | 5 856 |
Profit from bounties | 422 819 473 cr |
Combat bonds | 1 198 |
Profit from combat bonds | 43 015 667 cr |
Assassinations | 153 |
Profit from assassinations | 97 754 907 cr |
Highest single reward | 1 556 869 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 1 451 514 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 20 005 cr |
Highest bounty issued | 10 380 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3 328 911 cr |
Commodities smuggled | 1 047 |
Average profit | 554 819 cr |
Highest single transaction | 2 929 280 cr |
Trading |
|
Market network | 146 |
Trading profit | 817 619 120 cr |
Commodities traded | 96 403 |
Average profit | 1 077 232 cr |
Highest single transaction | 37 445 840 cr |
Mining |
|
Profits from mining | 56 231 242 cr |
Minerals refined | 1 029 |
Materials collected | 15 130 |
Exploration |
|
Systems visited | 5 724 |
Profits from exploration | 547 578 972 cr |
Level 2 detailed scans | 12 291 |
Level 3 detailed scans | 12 571 |
Highest payout | 11 025 445 cr |
Total hyperspace distance | 280 617 ly |
Total hyperspace jumps | 8 067 |
Max distance from start | 32 299,16 ly |
Max distance from Sol | 32 353,79 ly |
Max distance from Colonia | 24 033,35 ly |
Approximate time played | 5W 2D 10H 9M |
Passengers |
|
Total bulk passengers delivered | 752 |
Total VIPs delivered | 2 067 |
Total delivered | 2 819 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 690 007 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 438 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 224 |
Grade 3 upgrades generated | 352 |
Grade 4 upgrades generated | 315 |
Grade 5 upgrades generated | 350 |
Crew |
|
Crew credits earned | 222 698 980 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 48M 49S |
Time in gunner role | 41M 36S |
Time in fighter con role | 12M 35S |
Total credits accrued | 106 719 cr |