CMDR Cerys Myrheim profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 442 309 891 cr |
Credits spent on ships | 1 621 959 556 cr |
Credits spent on outfitting | 5 829 462 526 cr |
Credits spent on repairs | 29 521 960 cr |
Credits spent on fuel | 980 678 cr |
Credits spent on munitions | 3 354 642 cr |
Insurance claims | 24 |
Total claim costs | 59 798 053 cr |
Combat |
|
Bounties claimed | 11 282 |
Profit from bounties | 1 642 987 870 cr |
Combat bonds | 10 570 |
Profit from combat bonds | 294 425 503 cr |
Assassinations | 114 |
Profit from assassinations | 147 049 628 cr |
Highest single reward | 513 535 cr |
Skimmers killed | 237 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 11 321 695 cr |
Bounties received/earned | 257 |
Lifetime bounty value | 203 990 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 066 549 220 cr |
Commodities smuggled | 4 162 |
Average profit | 15 918 645 cr |
Highest single transaction | 38 615 424 cr |
Trading |
|
Market network | 106 |
Trading profit | 5 564 996 581 cr |
Commodities traded | 454 043 |
Average profit | 4 502 424 cr |
Highest single transaction | 808 689 664 cr |
Mining |
|
Profits from mining | 4 135 888 145 cr |
Minerals refined | 4 165 |
Materials collected | 25 052 |
Exploration |
|
Systems visited | 21 011 |
Profits from exploration | 1 415 024 499 cr |
Level 2 detailed scans | 1 744 |
Level 3 detailed scans | 94 926 |
Highest payout | 6 121 323 cr |
Total hyperspace distance | 686 267 ly |
Total hyperspace jumps | 27 928 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 29 138,54 ly |
Approximate time played | 14W 6D 12H 32M |
Passengers |
|
Total bulk passengers delivered | 1 921 |
Total VIPs delivered | 135 |
Total delivered | 2 056 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 108 |
Total profit | 1 992 251 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 108 |
Grade 1 upgrades generated | 432 |
Grade 2 upgrades generated | 251 |
Grade 3 upgrades generated | 395 |
Grade 4 upgrades generated | 376 |
Grade 5 upgrades generated | 654 |
Crew |
|
Crew credits earned | 1 449 575 607 cr |
Crew hired | 11 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 44M 39S |
Time in gunner role | 37S |
Time in fighter con role | 37M 26S |
Total credits accrued | 1 711 200 cr |