CMDR Rybread profile
Profile

Distances submitted:
37
Systems visited:
7 071
Systems discovered first:
4 331
Balance:
4 007 516 659 Cr
Ranks
Mostly Defenceless
Geneticist
Federation: Rear Admiral
Empire: Duke
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 10 739 407 985 cr |
Credits spent on ships | 632 302 070 cr |
Credits spent on outfitting | 1 222 195 920 cr |
Credits spent on repairs | 4 124 915 cr |
Credits spent on fuel | 193 586 cr |
Credits spent on munitions | 794 485 cr |
Insurance claims | 17 |
Total claim costs | 47 247 739 cr |
Combat |
|
Bounties claimed | 557 |
Profit from bounties | 26 277 341 cr |
Combat bonds | 367 |
Profit from combat bonds | 214 277 610 cr |
Assassinations | 1 |
Profit from assassinations | 208 996 cr |
Highest single reward | 621 793 cr |
Skimmers killed | 379 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 78 599 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3 000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 517 055 cr |
Commodities smuggled | 72 |
Average profit | 64 632 cr |
Highest single transaction | 305 985 cr |
Trading |
|
Market network | 86 |
Trading profit | 887 314 339 cr |
Commodities traded | 32 843 |
Average profit | 3 250 236 cr |
Highest single transaction | 306 721 120 cr |
Mining |
|
Profits from mining | 688 538 170 cr |
Minerals refined | 1 197 |
Materials collected | 8 203 |
Exploration |
|
Systems visited | 6 852 |
Profits from exploration | 1 294 415 116 cr |
Level 2 detailed scans | 35 069 |
Level 3 detailed scans | 39 597 |
Highest payout | 17 104 639 cr |
Total hyperspace distance | 398 374 ly |
Total hyperspace jumps | 7 587 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 6D 8H 22M |
Passengers |
|
Total bulk passengers delivered | 539 |
Total VIPs delivered | 169 |
Total delivered | 708 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 671 324 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 745 |
Grade 1 upgrades generated | 208 |
Grade 2 upgrades generated | 180 |
Grade 3 upgrades generated | 193 |
Grade 4 upgrades generated | 117 |
Grade 5 upgrades generated | 47 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |