CMDR sjmv profile
(Krait MkII)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 922 566 524 cr |
Credits spent on ships | 574 671 098 cr |
Credits spent on outfitting | 1 275 549 480 cr |
Credits spent on repairs | 3 176 160 cr |
Credits spent on fuel | 118 915 cr |
Credits spent on munitions | 47 597 cr |
Insurance claims | 16 |
Total claim costs | 18 492 376 cr |
Combat |
|
Bounties claimed | 75 |
Profit from bounties | 9 215 059 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 218 339 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 20 128 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7 588 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 123 837 cr |
Commodities smuggled | 18 |
Average profit | 17 691 cr |
Highest single transaction | 105 548 cr |
Trading |
|
Market network | 82 |
Trading profit | 103 946 768 cr |
Commodities traded | 53 429 |
Average profit | 257 294 cr |
Highest single transaction | 3 875 312 cr |
Mining |
|
Profits from mining | 5 802 822 cr |
Minerals refined | 515 |
Materials collected | 5 640 |
Exploration |
|
Systems visited | 5 427 |
Profits from exploration | 753 476 835 cr |
Level 2 detailed scans | 11 239 |
Level 3 detailed scans | 13 634 |
Highest payout | 6 330 299 cr |
Total hyperspace distance | 278 278 ly |
Total hyperspace jumps | 6 234 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 62 604,15 ly |
Max distance from Colonia | 43 368,88 ly |
Approximate time played | 6W 7H 32M |
Passengers |
|
Total bulk passengers delivered | 222 |
Total VIPs delivered | 242 |
Total delivered | 464 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 11 073 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 918 |
Grade 1 upgrades generated | 473 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 119 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 128 |
Crew |
|
Crew credits earned | 10 239 609 cr |
Crew hired | 4 |
Crew fired | 4 |