CMDR DADNIK profile
(Asp Explorer)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 853 736 246 cr |
Credits spent on ships | 812 783 702 cr |
Credits spent on outfitting | 4 107 305 659 cr |
Credits spent on repairs | 94 524 736 cr |
Credits spent on fuel | 2 111 135 cr |
Credits spent on munitions | 9 673 830 cr |
Insurance claims | 102 |
Total claim costs | 925 353 659 cr |
Combat |
|
Bounties claimed | 2 907 |
Profit from bounties | 347 609 840 cr |
Combat bonds | 2 503 |
Profit from combat bonds | 4 963 149 798 cr |
Assassinations | 81 |
Profit from assassinations | 91 536 318 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 193 |
Lifetime fines value | 6 456 100 cr |
Bounties received/earned | 480 |
Lifetime bounty value | 440 685 cr |
Highest bounty issued | 15 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4 752 359 cr |
Commodities smuggled | 775 |
Average profit | 475 236 cr |
Highest single transaction | 4 726 888 cr |
Trading |
|
Market network | 254 |
Trading profit | 5 002 964 872 cr |
Commodities traded | 176 224 |
Average profit | 5 743 932 cr |
Highest single transaction | 246 640 000 cr |
Mining |
|
Profits from mining | 4 243 226 280 cr |
Minerals refined | 4 339 |
Materials collected | 28 212 |
Exploration |
|
Systems visited | 9 225 |
Profits from exploration | 408 012 490 cr |
Level 2 detailed scans | 11 205 |
Level 3 detailed scans | 11 555 |
Highest payout | 2 993 517 cr |
Total hyperspace distance | 386 793 ly |
Total hyperspace jumps | 17 630 |
Max distance from start | 7 494,97 ly |
Max distance from Sol | 7 485,32 ly |
Max distance from Colonia | 25 527,88 ly |
Approximate time played | 18W 2D 8H 6M |
Passengers |
|
Total bulk passengers delivered | 59 848 |
Total VIPs delivered | 359 |
Total delivered | 60 207 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 707 420 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 350 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 323 |
Grade 3 upgrades generated | 503 |
Grade 4 upgrades generated | 474 |
Grade 5 upgrades generated | 746 |
Crew |
|
Crew credits earned | 1 518 320 469 cr |
Crew hired | 19 |
Crew fired | 8 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 9H 31M 23S |