CMDR Sinister Hedgehog profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 64 454 099 172 cr |
Credits spent on ships | 2 441 668 951 cr |
Credits spent on outfitting | 8 778 707 774 cr |
Credits spent on repairs | 124 607 207 cr |
Credits spent on fuel | 3 724 447 cr |
Credits spent on munitions | 13 255 442 cr |
Insurance claims | 156 |
Total claim costs | 1 090 110 487 cr |
Combat |
|
Bounties claimed | 10 420 |
Profit from bounties | 453 981 636 cr |
Combat bonds | 16 319 |
Profit from combat bonds | 3 056 031 402 cr |
Assassinations | 100 |
Profit from assassinations | 109 984 939 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 279 |
Crime |
|
Fines issued | 321 |
Lifetime fines value | 472 156 cr |
Bounties received/earned | 565 |
Lifetime bounty value | 9 205 695 cr |
Highest bounty issued | 2 568 600 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1 876 792 cr |
Commodities smuggled | 104 |
Average profit | 39 932 cr |
Highest single transaction | 740 134 cr |
Trading |
|
Market network | 3 441 |
Trading profit | 33 154 981 064 cr |
Commodities traded | 1 527 899 |
Average profit | 2 888 568 cr |
Highest single transaction | 278 813 808 cr |
Mining |
|
Profits from mining | 14 889 896 464 cr |
Minerals refined | 29 970 |
Materials collected | 82 866 |
Exploration |
|
Systems visited | 22 713 |
Profits from exploration | 3 009 441 287 cr |
Level 2 detailed scans | 110 486 |
Level 3 detailed scans | 110 389 |
Highest payout | 19 576 904 cr |
Total hyperspace distance | 1 270 321 ly |
Total hyperspace jumps | 39 789 |
Max distance from start | 43 800,40 ly |
Max distance from Sol | 43 801,17 ly |
Max distance from Colonia | 30 434,86 ly |
Approximate time played | 44W 3D 9H 26M |
Passengers |
|
Total bulk passengers delivered | 23 444 |
Total VIPs delivered | 29 316 |
Total delivered | 52 760 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 1 168 |
Total profit | 69 580 183 cr |
Total rescue transactions | 214 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 9 333 |
Grade 1 upgrades generated | 738 |
Grade 2 upgrades generated | 938 |
Grade 3 upgrades generated | 1 383 |
Grade 4 upgrades generated | 1 870 |
Grade 5 upgrades generated | 4 404 |
Crew |
|
Crew credits earned | 10 888 918 936 cr |
Crew hired | 20 |
Crew fired | 11 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 53M 19S |