CMDR Koalammander profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 148 220 448 cr |
Credits spent on ships | 52 089 328 cr |
Credits spent on outfitting | 82 488 668 cr |
Credits spent on repairs | 350 702 cr |
Credits spent on fuel | 26 756 cr |
Credits spent on munitions | 30 390 cr |
Insurance claims | 12 |
Total claim costs | 8 050 426 cr |
Combat |
|
Bounties claimed | 90 |
Profit from bounties | 3 684 890 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 294 630 cr |
Highest single reward | 44 125 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 20 591 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3 800 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 25 |
Trading profit | 2 747 018 cr |
Commodities traded | 1 731 |
Average profit | 45 033 cr |
Highest single transaction | 373 965 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 709 |
Exploration |
|
Systems visited | 2 558 |
Profits from exploration | 127 672 263 cr |
Level 2 detailed scans | 2 095 |
Level 3 detailed scans | 666 |
Highest payout | 1 856 214 cr |
Total hyperspace distance | 104 539 ly |
Total hyperspace jumps | 2 777 |
Max distance from start | 21 930,99 ly |
Approximate time played | 1W 1D 23H 2M |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 65 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 1 |
Grade 5 upgrades generated | 6 |