CMDR TheRogueShade profile
(Python)
Federation: None
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 863 747 104 cr |
Credits spent on ships | 249 704 462 cr |
Credits spent on outfitting | 574 046 458 cr |
Credits spent on repairs | 1 734 119 cr |
Credits spent on fuel | 29 845 cr |
Credits spent on munitions | 349 690 cr |
Insurance claims | 52 |
Total claim costs | 15 117 768 cr |
Combat |
|
Bounties claimed | 1 319 |
Profit from bounties | 59 231 695 cr |
Combat bonds | 1 055 |
Profit from combat bonds | 2 121 542 621 cr |
Assassinations | 9 |
Profit from assassinations | 700 416 cr |
Highest single reward | 286 942 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 5 693 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 26 895 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4 676 816 cr |
Commodities smuggled | 137 |
Average profit | 222 706 cr |
Highest single transaction | 2 748 315 cr |
Trading |
|
Market network | 35 |
Trading profit | 520 608 738 cr |
Commodities traded | 5 697 |
Average profit | 3 885 140 cr |
Highest single transaction | 185 847 536 cr |
Mining |
|
Profits from mining | 507 766 527 cr |
Minerals refined | 501 |
Materials collected | 4 369 |
Exploration |
|
Systems visited | 764 |
Profits from exploration | 117 964 696 cr |
Level 2 detailed scans | 904 |
Level 3 detailed scans | 1 197 |
Highest payout | 2 479 318 cr |
Total hyperspace distance | 19 627 ly |
Total hyperspace jumps | 1 073 |
Max distance from start | 1 059,21 ly |
Max distance from Sol | 1 009,80 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 3W 5D 20H 8M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 313 |
Total delivered | 313 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 435 727 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 122 |
Grade 1 upgrades generated | 35 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 131 183 105 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 8M 53S |
Time in gunner role | 52M 50S |
Total credits accrued | 301 363 cr |