CMDR Wonky Penguin profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 614 217 029 cr |
Credits spent on ships | 3 728 991 125 cr |
Credits spent on outfitting | 22 540 304 361 cr |
Credits spent on repairs | 64 296 352 cr |
Credits spent on fuel | 3 147 321 cr |
Credits spent on munitions | 8 748 040 cr |
Insurance claims | 127 |
Total claim costs | 291 498 380 cr |
Combat |
|
Bounties claimed | 5 633 |
Profit from bounties | 113 022 408 cr |
Combat bonds | 4 992 |
Profit from combat bonds | 126 668 659 cr |
Assassinations | 139 |
Profit from assassinations | 56 167 759 cr |
Highest single reward | 252 652 cr |
Skimmers killed | 301 |
Crime |
|
Fines issued | 1 237 |
Lifetime fines value | 4 708 427 cr |
Bounties received/earned | 2 751 |
Lifetime bounty value | 7 362 500 cr |
Highest bounty issued | 45 900 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 11 899 498 cr |
Commodities smuggled | 8 965 |
Average profit | 99 162 cr |
Highest single transaction | 2 368 080 cr |
Trading |
|
Market network | 131 |
Trading profit | 537 328 049 cr |
Commodities traded | 374 878 |
Average profit | 215 621 cr |
Highest single transaction | 17 339 930 cr |
Mining |
|
Profits from mining | 35 915 055 cr |
Minerals refined | 2 007 |
Materials collected | 23 589 |
Exploration |
|
Systems visited | 21 005 |
Profits from exploration | 648 645 494 cr |
Level 2 detailed scans | 17 467 |
Level 3 detailed scans | 64 470 |
Highest payout | 18 495 873 cr |
Total hyperspace distance | 1 021 498 ly |
Total hyperspace jumps | 35 602 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 41W 3D 15H 20M |
Passengers |
|
Total bulk passengers delivered | 14 111 |
Total VIPs delivered | 1 096 |
Total delivered | 15 207 |
Total ejected | 208 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5 648 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 856 |
Grade 1 upgrades generated | 734 |
Grade 2 upgrades generated | 258 |
Grade 3 upgrades generated | 875 |
Grade 4 upgrades generated | 924 |
Grade 5 upgrades generated | 2 065 |
Crew |
|
Crew credits earned | 2 809 963 367 cr |
Crew hired | 469 |
Crew fired | 465 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 30M 12S |