CMDR Interc Horse profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 620 541 339 cr |
Credits spent on ships | 1 955 294 456 cr |
Credits spent on outfitting | 4 436 663 770 cr |
Credits spent on repairs | 138 227 921 cr |
Credits spent on fuel | 74 421 cr |
Credits spent on munitions | 1 021 555 cr |
Insurance claims | 32 |
Total claim costs | 358 058 606 cr |
Combat |
|
Bounties claimed | 9 674 |
Profit from bounties | 1 093 973 127 cr |
Combat bonds | 246 |
Profit from combat bonds | 15 116 883 cr |
Assassinations | 184 |
Profit from assassinations | 300 211 611 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 260 |
Lifetime fines value | 1 451 240 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 105 680 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 347 885 cr |
Commodities smuggled | 267 |
Average profit | 8 283 cr |
Highest single transaction | 76 680 cr |
Trading |
|
Market network | 239 |
Trading profit | −541 721 674 cr |
Commodities traded | 93 850 |
Average profit | −536 890 cr |
Highest single transaction | 114 531 651 cr |
Mining |
|
Profits from mining | 255 965 451 cr |
Minerals refined | 3 366 |
Materials collected | 89 526 |
Exploration |
|
Systems visited | 19 554 |
Profits from exploration | 9 133 662 276 cr |
Level 2 detailed scans | 131 915 |
Level 3 detailed scans | 142 418 |
Highest payout | 36 680 470 cr |
Total hyperspace distance | 992 588 ly |
Total hyperspace jumps | 27 086 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 28W 3D 3H 34M |
Passengers |
|
Total bulk passengers delivered | 33 518 |
Total VIPs delivered | 5 159 |
Total delivered | 38 677 |
Total ejected | 117 |
Search and Rescue |
|
Total items rescued | 284 |
Total profit | 6 110 554 cr |
Total rescue transactions | 89 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 519 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 405 |
Grade 3 upgrades generated | 709 |
Grade 4 upgrades generated | 802 |
Grade 5 upgrades generated | 1 220 |
Crew |
|
Crew credits earned | 4 232 966 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3M 8S |