CMDR BlueMoon413 profile
Profile

Distances submitted:
0
Systems visited:
1 765
Systems discovered first:
547
Balance:
1 408 806 638 Cr
Ranks
Mostly Defenceless
Directionless
Federation: Warrant Officer
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2 342 418 566 cr |
Credits spent on ships | 2 654 884 805 cr |
Credits spent on outfitting | 6 822 852 685 cr |
Credits spent on repairs | 9 361 941 cr |
Credits spent on fuel | 250 981 cr |
Credits spent on munitions | 1 076 782 cr |
Insurance claims | 80 |
Total claim costs | 370 782 282 cr |
Combat |
|
Bounties claimed | 1 062 |
Profit from bounties | 72 854 614 cr |
Combat bonds | 470 |
Profit from combat bonds | 1 355 188 869 cr |
Assassinations | 6 |
Profit from assassinations | 2 311 931 cr |
Highest single reward | 850 544 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 1 134 609 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 44 120 cr |
Highest bounty issued | 5 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 230 cr |
Commodities smuggled | 5 |
Average profit | 1 446 cr |
Highest single transaction | 1 905 cr |
Trading |
|
Market network | 61 |
Trading profit | 776 900 255 cr |
Commodities traded | 71 950 |
Average profit | 2 017 923 cr |
Highest single transaction | 106 208 704 cr |
Mining |
|
Profits from mining | 487 260 587 cr |
Minerals refined | 1 531 |
Materials collected | 6 912 |
Exploration |
|
Systems visited | 3 911 |
Profits from exploration | 296 908 857 cr |
Level 2 detailed scans | 8 963 |
Level 3 detailed scans | 9 210 |
Highest payout | 7 790 168 cr |
Total hyperspace distance | 170 009 ly |
Total hyperspace jumps | 5 105 |
Max distance from start | 7 578,72 ly |
Max distance from Sol | 7 511,26 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 2W 6D 19H 45M |
Passengers |
|
Total bulk passengers delivered | 7 674 |
Total VIPs delivered | 1 677 |
Total delivered | 9 351 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 920 |
Grade 1 upgrades generated | 345 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 138 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 45 379 874 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 6M 36S |
Time in fighter con role | 6M 47S |