CMDR _REDFOX_ profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 754 445 787 cr |
Credits spent on ships | 3 554 229 289 cr |
Credits spent on outfitting | 8 335 927 039 cr |
Credits spent on repairs | 49 775 521 cr |
Credits spent on fuel | 619 860 cr |
Credits spent on munitions | 13 261 485 cr |
Insurance claims | 235 |
Total claim costs | 447 600 201 cr |
Combat |
|
Bounties claimed | 25 952 |
Profit from bounties | 1 668 666 889 cr |
Combat bonds | 16 484 |
Profit from combat bonds | 2 647 470 017 cr |
Assassinations | 79 |
Profit from assassinations | 72 405 478 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 1 111 |
Crime |
|
Fines issued | 2 351 |
Lifetime fines value | 1 297 954 024 cr |
Bounties received/earned | 3 033 |
Lifetime bounty value | 62 014 715 cr |
Highest bounty issued | 3 512 000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 1 287 209 247 cr |
Commodities smuggled | 133 916 |
Average profit | 3 808 311 cr |
Highest single transaction | 39 435 396 cr |
Trading |
|
Market network | 152 |
Trading profit | 5 415 236 407 cr |
Commodities traded | 112 241 |
Average profit | 7 459 003 cr |
Highest single transaction | 394 716 160 cr |
Mining |
|
Profits from mining | 3 362 197 410 cr |
Minerals refined | 7 307 |
Materials collected | 41 808 |
Exploration |
|
Systems visited | 7 547 |
Profits from exploration | 494 432 220 cr |
Level 2 detailed scans | 10 494 |
Level 3 detailed scans | 12 362 |
Highest payout | 8 560 277 cr |
Total hyperspace distance | 465 276 ly |
Total hyperspace jumps | 16 908 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 845,76 ly |
Approximate time played | 26W 17H 16M |
Passengers |
|
Total bulk passengers delivered | 1 818 |
Total VIPs delivered | 189 |
Total delivered | 2 007 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 493 169 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6 210 |
Grade 1 upgrades generated | 1 090 |
Grade 2 upgrades generated | 769 |
Grade 3 upgrades generated | 1 256 |
Grade 4 upgrades generated | 1 348 |
Grade 5 upgrades generated | 1 747 |
Crew |
|
Crew credits earned | 927 780 332 cr |
Crew hired | 172 |
Crew fired | 168 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3H 53M 24S |