CMDR Tuecer profile
(Federal Corvette)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 949 875 132 cr |
Credits spent on ships | 1 308 607 599 cr |
Credits spent on outfitting | 3 096 048 149 cr |
Credits spent on repairs | 18 230 703 cr |
Credits spent on fuel | 530 078 cr |
Credits spent on munitions | 2 096 444 cr |
Insurance claims | 34 |
Total claim costs | 153 149 861 cr |
Combat |
|
Bounties claimed | 2 242 |
Profit from bounties | 140 831 782 cr |
Combat bonds | 1 386 |
Profit from combat bonds | 37 396 300 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 662 |
Crime |
|
Fines issued | 305 |
Lifetime fines value | 1 410 812 cr |
Bounties received/earned | 5 765 |
Lifetime bounty value | 26 448 365 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 35 144 cr |
Commodities smuggled | 37 |
Average profit | 5 857 cr |
Highest single transaction | 33 408 cr |
Trading |
|
Market network | 80 |
Trading profit | 77 028 401 cr |
Commodities traded | 58 955 |
Average profit | 66 923 cr |
Highest single transaction | 1 787 904 cr |
Mining |
|
Profits from mining | 2 239 904 cr |
Minerals refined | 266 |
Materials collected | 6 572 |
Exploration |
|
Systems visited | 15 250 |
Profits from exploration | 403 554 990 cr |
Level 2 detailed scans | 8 942 |
Level 3 detailed scans | 10 243 |
Highest payout | 6 360 914 cr |
Total hyperspace distance | 369 295 ly |
Total hyperspace jumps | 19 575 |
Max distance from start | 31 026,84 ly |
Max distance from Sol | 12 667,92 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 12W 1D 14H 5M |
Passengers |
|
Total bulk passengers delivered | 14 756 |
Total VIPs delivered | 3 200 |
Total delivered | 17 956 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3 193 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 328 |
Grade 1 upgrades generated | 109 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 97 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 451 860 079 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 33M 34S |
Time in fighter con role | 7M 39S |
Total credits accrued | 121 158 cr |