CMDR Grinvain profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 345 236 817 cr |
Credits spent on ships | 1 061 812 692 cr |
Credits spent on outfitting | 2 248 695 031 cr |
Credits spent on repairs | 45 478 249 cr |
Credits spent on fuel | 1 461 279 cr |
Credits spent on munitions | 1 184 872 cr |
Insurance claims | 109 |
Total claim costs | 557 461 153 cr |
Combat |
|
Bounties claimed | 4 214 |
Profit from bounties | 185 402 388 cr |
Combat bonds | 2 197 |
Profit from combat bonds | 54 376 978 cr |
Assassinations | 51 |
Profit from assassinations | 5 062 145 cr |
Highest single reward | 572 825 cr |
Skimmers killed | 2 462 |
Crime |
|
Fines issued | 465 |
Lifetime fines value | 9 359 870 cr |
Bounties received/earned | 3 193 |
Lifetime bounty value | 652 920 cr |
Highest bounty issued | 11 780 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 279 990 cr |
Commodities smuggled | 111 |
Average profit | 46 665 cr |
Highest single transaction | 270 406 cr |
Trading |
|
Market network | 187 |
Trading profit | 4 783 298 824 cr |
Commodities traded | 637 813 |
Average profit | 2 175 215 cr |
Highest single transaction | 493 607 680 cr |
Mining |
|
Profits from mining | 3 759 695 149 cr |
Minerals refined | 5 621 |
Materials collected | 20 877 |
Exploration |
|
Systems visited | 6 365 |
Profits from exploration | 306 866 781 cr |
Level 2 detailed scans | 605 |
Level 3 detailed scans | 11 935 |
Highest payout | 3 342 576 cr |
Total hyperspace distance | 219 316 ly |
Total hyperspace jumps | 12 892 |
Max distance from start | 5 312,12 ly |
Max distance from Sol | 5 375,51 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 11W 1D 11H 31M |
Passengers |
|
Total bulk passengers delivered | 3 310 |
Total VIPs delivered | 6 167 |
Total delivered | 9 477 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 192 450 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 880 |
Grade 1 upgrades generated | 316 |
Grade 2 upgrades generated | 232 |
Grade 3 upgrades generated | 349 |
Grade 4 upgrades generated | 379 |
Grade 5 upgrades generated | 604 |
Crew |
|
Crew credits earned | 172 451 876 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 22S |
Time in gunner role | 1M 12S |