CMDR PanPiper profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 279 627 332 cr |
Credits spent on ships | 1 356 786 957 cr |
Credits spent on outfitting | 6 114 063 848 cr |
Credits spent on repairs | 54 945 606 cr |
Credits spent on fuel | 2 119 513 cr |
Credits spent on munitions | 5 786 989 cr |
Insurance claims | 70 |
Total claim costs | 321 724 939 cr |
Combat |
|
Bounties claimed | 11 264 |
Profit from bounties | 409 851 993 cr |
Combat bonds | 5 300 |
Profit from combat bonds | 144 387 890 cr |
Assassinations | 353 |
Profit from assassinations | 47 423 367 cr |
Highest single reward | 655 267 cr |
Skimmers killed | 492 |
Crime |
|
Fines issued | 3 010 |
Lifetime fines value | 29 255 708 cr |
Bounties received/earned | 377 |
Lifetime bounty value | 714 010 cr |
Highest bounty issued | 10 935 cr |
Smuggling |
|
Black market network | 112 |
Black market profit | 63 582 951 cr |
Commodities smuggled | 30 779 |
Average profit | 126 407 cr |
Highest single transaction | 2 073 750 cr |
Trading |
|
Market network | 413 |
Trading profit | 1 436 053 853 cr |
Commodities traded | 395 269 |
Average profit | 345 787 cr |
Highest single transaction | 15 355 214 cr |
Mining |
|
Profits from mining | 309 560 363 cr |
Minerals refined | 19 831 |
Materials collected | 33 474 |
Exploration |
|
Systems visited | 47 214 |
Profits from exploration | 2 345 491 770 cr |
Level 2 detailed scans | 99 326 |
Level 3 detailed scans | 581 906 |
Highest payout | 8 277 060 cr |
Total hyperspace distance | 1 920 324 ly |
Total hyperspace jumps | 70 192 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 12 297,70 ly |
Max distance from Colonia | 29 298,53 ly |
Approximate time played | 48W 3D 4H 54M |
Passengers |
|
Total bulk passengers delivered | 847 |
Total VIPs delivered | 14 |
Total delivered | 861 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 288 |
Total profit | 3 460 769 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 459 |
Grade 1 upgrades generated | 498 |
Grade 2 upgrades generated | 346 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 523 |
Grade 5 upgrades generated | 605 |
Crew |
|
Crew credits earned | 378 372 809 cr |
Crew hired | 16 |
Crew fired | 6 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 35M 11S |
Time in gunner role | 51M 11S |
Time in fighter con role | 2H 12M 6S |
Total credits accrued | 7 073 235 cr |
Total fines accrued | 2 083 972 cr |