CMDR SteFBlood profile
(Imperial Clipper)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 183 855 187 cr |
Credits spent on ships | 742 549 360 cr |
Credits spent on outfitting | 1 842 232 979 cr |
Credits spent on repairs | 6 716 962 cr |
Credits spent on fuel | 402 804 cr |
Credits spent on munitions | 967 216 cr |
Insurance claims | 39 |
Total claim costs | 34 881 483 cr |
Combat |
|
Bounties claimed | 1 566 |
Profit from bounties | 105 945 590 cr |
Combat bonds | 340 |
Profit from combat bonds | 16 109 590 cr |
Assassinations | 1 |
Profit from assassinations | 174 279 cr |
Highest single reward | 993 981 cr |
Skimmers killed | 116 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 23 993 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 42 620 cr |
Highest bounty issued | 9 865 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 468 509 cr |
Commodities smuggled | 41 |
Average profit | 39 042 cr |
Highest single transaction | 206 204 cr |
Trading |
|
Market network | 264 |
Trading profit | 541 250 859 cr |
Commodities traded | 50 935 |
Average profit | 626 448 cr |
Highest single transaction | 383 092 570 cr |
Mining |
|
Profits from mining | 2 256 899 600 cr |
Minerals refined | 2 369 |
Materials collected | 23 197 |
Exploration |
|
Systems visited | 10 226 |
Profits from exploration | 836 889 736 cr |
Level 2 detailed scans | 37 542 |
Level 3 detailed scans | 46 003 |
Highest payout | 6 031 852 cr |
Total hyperspace distance | 541 021 ly |
Total hyperspace jumps | 14 106 |
Max distance from start | 26 399,47 ly |
Max distance from Sol | 26 465,69 ly |
Max distance from Colonia | 28 307,54 ly |
Approximate time played | 13W 5D 2H |
Passengers |
|
Total bulk passengers delivered | 707 |
Total VIPs delivered | 1 386 |
Total delivered | 2 093 |
Total ejected | 74 |
Search and Rescue |
|
Total items rescued | 155 |
Total profit | 2 641 613 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 418 |
Grade 1 upgrades generated | 353 |
Grade 2 upgrades generated | 430 |
Grade 3 upgrades generated | 598 |
Grade 4 upgrades generated | 569 |
Grade 5 upgrades generated | 468 |
Crew |
|
Crew credits earned | 574 371 698 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 21S |