CMDR Nambuls profile
(Diamondback Explorer)
Federation: Petty Officer
Empire: King
Balance |
|
---|---|
Current assets | 5 746 814 437 cr |
Credits spent on ships | 897 825 179 cr |
Credits spent on outfitting | 2 976 498 503 cr |
Credits spent on repairs | 13 399 314 cr |
Credits spent on fuel | 430 184 cr |
Credits spent on munitions | 3 638 444 cr |
Insurance claims | 15 |
Total claim costs | 47 978 585 cr |
Combat |
|
Bounties claimed | 9 082 |
Profit from bounties | 492 092 749 cr |
Combat bonds | 4 231 |
Profit from combat bonds | 219 578 033 cr |
Assassinations | 72 |
Profit from assassinations | 58 720 598 cr |
Highest single reward | 1 992 846 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 153 348 cr |
Bounties received/earned | 279 |
Lifetime bounty value | 495 155 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4 415 950 cr |
Commodities smuggled | 1 248 |
Average profit | 315 425 cr |
Highest single transaction | 1 890 400 cr |
Trading |
|
Market network | 128 |
Trading profit | 6 670 265 243 cr |
Commodities traded | 127 489 |
Average profit | 6 933 748 cr |
Highest single transaction | 671 238 388 cr |
Mining |
|
Profits from mining | 6 527 817 493 cr |
Minerals refined | 9 479 |
Materials collected | 22 088 |
Exploration |
|
Systems visited | 7 363 |
Profits from exploration | 3 663 327 314 cr |
Level 2 detailed scans | 48 335 |
Level 3 detailed scans | 48 278 |
Highest payout | 37 738 014 cr |
Total hyperspace distance | 381 247 ly |
Total hyperspace jumps | 11 614 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 13W 6D 9H 15M |
Passengers |
|
Total bulk passengers delivered | 2 208 |
Total VIPs delivered | 503 |
Total delivered | 2 711 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 772 974 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2 803 |
Grade 1 upgrades generated | 481 |
Grade 2 upgrades generated | 546 |
Grade 3 upgrades generated | 626 |
Grade 4 upgrades generated | 652 |
Grade 5 upgrades generated | 498 |
Crew |
|
Crew credits earned | 1 022 426 197 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 2M 42S |
Time in gunner role | 2H 59M 26S |
Time in fighter con role | 1H 27M 6S |
Total credits accrued | 84 026 321 cr |