CMDR MyrHerder profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1 281 588 534 cr |
Credits spent on ships | 529 747 552 cr |
Credits spent on outfitting | 1 243 201 700 cr |
Credits spent on repairs | 4 333 322 cr |
Credits spent on fuel | 180 331 cr |
Credits spent on munitions | 589 499 cr |
Insurance claims | 60 |
Total claim costs | 138 979 458 cr |
Combat |
|
Bounties claimed | 321 |
Profit from bounties | 43 581 255 cr |
Combat bonds | 588 |
Profit from combat bonds | 22 194 014 cr |
Assassinations | 7 |
Profit from assassinations | 2 200 054 cr |
Highest single reward | 414 007 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 857 167 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 50 435 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 235 426 cr |
Commodities smuggled | 215 |
Average profit | 23 543 cr |
Highest single transaction | 103 341 cr |
Trading |
|
Market network | 101 |
Trading profit | 193 804 455 cr |
Commodities traded | 32 537 |
Average profit | 555 314 cr |
Highest single transaction | 32 298 693 cr |
Mining |
|
Profits from mining | 120 615 864 cr |
Minerals refined | 293 |
Materials collected | 10 256 |
Exploration |
|
Systems visited | 10 839 |
Profits from exploration | 763 059 327 cr |
Level 2 detailed scans | 32 565 |
Level 3 detailed scans | 32 423 |
Highest payout | 15 078 336 cr |
Total hyperspace distance | 429 972 ly |
Total hyperspace jumps | 12 516 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 3H 39M |
Passengers |
|
Total bulk passengers delivered | 5 104 |
Total VIPs delivered | 28 |
Total delivered | 5 132 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 725 708 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 346 |
Grade 1 upgrades generated | 168 |
Grade 2 upgrades generated | 98 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 5 926 803 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 21M 55S |