CMDR Chaika profile
(Anaconda)
Federation: None
Empire: Earl
Balance |
|
---|---|
Current assets | 3 418 991 604 cr |
Credits spent on ships | 570 794 710 cr |
Credits spent on outfitting | 541 962 969 cr |
Credits spent on repairs | 1 961 367 cr |
Credits spent on fuel | 170 109 cr |
Credits spent on munitions | 315 998 cr |
Insurance claims | 53 |
Total claim costs | 18 162 038 cr |
Combat |
|
Bounties claimed | 1 385 |
Profit from bounties | 65 049 331 cr |
Combat bonds | 128 |
Profit from combat bonds | 4 383 841 cr |
Assassinations | 1 |
Profit from assassinations | 231 372 cr |
Highest single reward | 1 116 905 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 553 342 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 84 045 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 57 066 cr |
Commodities smuggled | 20 |
Average profit | 6 341 cr |
Highest single transaction | 26 738 cr |
Trading |
|
Market network | 54 |
Trading profit | 1 727 255 784 cr |
Commodities traded | 46 244 |
Average profit | 8 147 433 cr |
Highest single transaction | 455 948 136 cr |
Mining |
|
Profits from mining | 1 281 872 519 cr |
Minerals refined | 1 598 |
Materials collected | 4 949 |
Exploration |
|
Systems visited | 8 892 |
Profits from exploration | 305 383 789 cr |
Level 2 detailed scans | 6 449 |
Level 3 detailed scans | 33 763 |
Highest payout | 6 047 631 cr |
Total hyperspace distance | 432 935 ly |
Total hyperspace jumps | 9 676 |
Max distance from start | 31 722,74 ly |
Max distance from Sol | 32 094,40 ly |
Max distance from Colonia | 39 123,40 ly |
Approximate time played | 4W 6D 15H 49M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 155 |
Total delivered | 2 155 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 462 |
Grade 1 upgrades generated | 302 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 27 |
Multi-Crew |
|
Total time in multi-crew | 8S |