CMDR Caffeine Low profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 939 741 308 cr |
Credits spent on ships | 709 241 974 cr |
Credits spent on outfitting | 1 993 066 523 cr |
Credits spent on repairs | 14 485 432 cr |
Credits spent on fuel | 202 252 cr |
Credits spent on munitions | 1 328 030 cr |
Insurance claims | 40 |
Total claim costs | 145 467 982 cr |
Combat |
|
Bounties claimed | 2 948 |
Profit from bounties | 179 302 383 cr |
Combat bonds | 2 737 |
Profit from combat bonds | 52 241 445 cr |
Assassinations | 22 |
Profit from assassinations | 22 991 218 cr |
Highest single reward | 371 360 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 117 |
Lifetime fines value | 213 760 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 196 655 cr |
Highest bounty issued | 89 900 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 365 690 cr |
Commodities smuggled | 142 |
Average profit | 17 414 cr |
Highest single transaction | 60 912 cr |
Trading |
|
Market network | 77 |
Trading profit | 1 089 629 852 cr |
Commodities traded | 24 874 |
Average profit | 2 638 329 cr |
Highest single transaction | 270 560 440 cr |
Mining |
|
Profits from mining | 1 059 941 804 cr |
Minerals refined | 923 |
Materials collected | 19 461 |
Exploration |
|
Systems visited | 3 685 |
Profits from exploration | 834 012 037 cr |
Level 2 detailed scans | 9 578 |
Level 3 detailed scans | 13 839 |
Highest payout | 15 707 127 cr |
Total hyperspace distance | 161 958 ly |
Total hyperspace jumps | 4 983 |
Max distance from start | 20 134,29 ly |
Max distance from Sol | 20 093,13 ly |
Max distance from Colonia | 35 641,09 ly |
Approximate time played | 8W 5D 21H 32M |
Passengers |
|
Total bulk passengers delivered | 1 670 |
Total VIPs delivered | 589 |
Total delivered | 2 259 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 161 615 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1 277 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 225 |
Grade 3 upgrades generated | 279 |
Grade 4 upgrades generated | 299 |
Grade 5 upgrades generated | 286 |
Crew |
|
Crew credits earned | 82 499 027 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |