CMDR Virtualaughing profile
(Dolphin)
Federation: Lt. Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 10 804 479 044 cr |
Credits spent on ships | 966 860 096 cr |
Credits spent on outfitting | 2 169 233 560 cr |
Credits spent on repairs | 144 563 099 cr |
Credits spent on fuel | 641 542 cr |
Credits spent on munitions | 7 243 611 cr |
Insurance claims | 76 |
Total claim costs | 1 000 401 526 cr |
Combat |
|
Bounties claimed | 5 677 |
Profit from bounties | 1 357 446 436 cr |
Combat bonds | 21 144 |
Profit from combat bonds | 1 580 533 600 cr |
Assassinations | 82 |
Profit from assassinations | 122 536 008 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 405 |
Lifetime fines value | 677 913 cr |
Bounties received/earned | 1 251 |
Lifetime bounty value | 501 914 685 cr |
Highest bounty issued | 5 942 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 113 873 cr |
Commodities smuggled | 7 |
Average profit | 18 979 cr |
Highest single transaction | 38 178 cr |
Trading |
|
Market network | 199 |
Trading profit | 145 908 602 cr |
Commodities traded | 32 342 |
Average profit | 258 703 cr |
Highest single transaction | 7 964 572 cr |
Mining |
|
Profits from mining | 1 074 751 cr |
Minerals refined | 151 |
Materials collected | 51 059 |
Exploration |
|
Systems visited | 21 347 |
Profits from exploration | 3 620 075 746 cr |
Level 2 detailed scans | 78 984 |
Level 3 detailed scans | 86 066 |
Highest payout | 18 199 807 cr |
Total hyperspace distance | 949 341 ly |
Total hyperspace jumps | 27 345 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 28W 1D 22H 31M |
Passengers |
|
Total bulk passengers delivered | 340 |
Total VIPs delivered | 476 |
Total delivered | 816 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 637 |
Total profit | 16 141 977 cr |
Total rescue transactions | 153 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 753 |
Grade 1 upgrades generated | 449 |
Grade 2 upgrades generated | 485 |
Grade 3 upgrades generated | 607 |
Grade 4 upgrades generated | 650 |
Grade 5 upgrades generated | 562 |
Multi-Crew |
|
Total time in multi-crew | 4H 39M 48S |
Time in gunner role | 12M 40S |
Total credits accrued | 109 481 cr |