CMDR Mat2596 profile
(Imperial Clipper)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 21 583 412 391 cr |
Credits spent on ships | 4 117 963 532 cr |
Credits spent on outfitting | 36 160 717 222 cr |
Credits spent on repairs | 77 172 011 cr |
Credits spent on fuel | 1 867 204 cr |
Credits spent on munitions | 14 173 773 cr |
Insurance claims | 101 |
Total claim costs | 177 719 896 cr |
Combat |
|
Bounties claimed | 14 161 |
Profit from bounties | 976 442 083 cr |
Combat bonds | 6 344 |
Profit from combat bonds | 5 675 724 547 cr |
Assassinations | 201 |
Profit from assassinations | 128 842 881 cr |
Highest single reward | 1 671 500 cr |
Skimmers killed | 1 592 |
Crime |
|
Fines issued | 429 |
Lifetime fines value | 6 522 161 cr |
Bounties received/earned | 1 170 |
Lifetime bounty value | 2 211 580 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 23 461 874 cr |
Commodities smuggled | 5 957 |
Average profit | 260 687 cr |
Highest single transaction | 5 410 896 cr |
Trading |
|
Market network | 193 |
Trading profit | 12 742 914 975 cr |
Commodities traded | 494 323 |
Average profit | 5 842 694 cr |
Highest single transaction | 928 924 800 cr |
Mining |
|
Profits from mining | 13 607 274 439 cr |
Minerals refined | 17 913 |
Materials collected | 40 842 |
Exploration |
|
Systems visited | 48 133 |
Profits from exploration | 1 623 909 599 cr |
Level 2 detailed scans | 18 281 |
Level 3 detailed scans | 276 678 |
Highest payout | 13 832 441 cr |
Total hyperspace distance | 1 848 706 ly |
Total hyperspace jumps | 61 946 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 887,30 ly |
Approximate time played | 30W 4D 5H 50M |
Passengers |
|
Total bulk passengers delivered | 2 355 |
Total VIPs delivered | 846 |
Total delivered | 3 201 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 106 |
Total profit | 927 608 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 6 534 |
Grade 1 upgrades generated | 996 |
Grade 2 upgrades generated | 709 |
Grade 3 upgrades generated | 1 091 |
Grade 4 upgrades generated | 1 341 |
Grade 5 upgrades generated | 2 397 |
Crew |
|
Crew credits earned | 334 172 946 cr |
Crew hired | 31 |
Crew fired | 30 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 14M 52S |
Time in gunner role | 4H 28M 55S |
Time in fighter con role | 2H 10M 31S |
Total credits accrued | 1 748 264 cr |
Total fines accrued | 1 043 097 cr |